Lines Matching refs:RenderTarget

259 …Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int ren…
266 …Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int ren… in MultisampleRenderCase()
289 …se (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
302 …esCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) in NumSamplesCase()
340 …se (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
354 …esCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) in MaxSamplesCase()
421 …se (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
444 …IDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) in SampleIDCase()
593 …nCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
608 …onCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) in SamplePosDistributionCase()
891 …sCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
911 …ssCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) in SamplePosCorrectnessCase()
1056 …ontext& context, const char* name, const char* desc, int sampleCount, RenderTarget target, int ren…
1068 …ontext& context, const char* name, const char* desc, int sampleCount, RenderTarget target, int ren… in SampleMaskBaseCase()
1124 …se (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
1140 …skCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) in SampleMaskCase()
1257 …ontext& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderR…
1273 …ontext& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderR… in SampleMaskCountCase()
1425 …ontext& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderR…
1440 …ontext& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderR… in SampleMaskUniqueCase()
1632 …ontext& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderR…
1656 …ontext& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderR… in SampleMaskUniqueSetCase()
1981 …ontext& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderR…
2000 …ontext& context, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderR… in SampleMaskWriteCase()
2212 static const struct RenderTarget in init() struct
2217 MultisampleRenderCase::RenderTarget target; in init() argument