Lines Matching refs:NEW_SHADERS
2168 NEW_SHADERS = TC|TE|GS|CS, in init() enumerator
2172 addFunctionCases<AbsCase> (this, "abs", true, true, false, NEW_SHADERS); in init()
2173 addFunctionCases<SignCase> (this, "sign", true, true, false, NEW_SHADERS); in init()
2174 addFunctionCases<FloorCase> (this, "floor", true, false, false, NEW_SHADERS); in init()
2175 addFunctionCases<TruncCase> (this, "trunc", true, false, false, NEW_SHADERS); in init()
2176 addFunctionCases<RoundCase> (this, "round", true, false, false, NEW_SHADERS); in init()
2177 addFunctionCases<RoundEvenCase> (this, "roundeven", true, false, false, NEW_SHADERS); in init()
2178 addFunctionCases<CeilCase> (this, "ceil", true, false, false, NEW_SHADERS); in init()
2179 addFunctionCases<FractCase> (this, "fract", true, false, false, NEW_SHADERS); in init()
2181 addFunctionCases<ModfCase> (this, "modf", true, false, false, NEW_SHADERS); in init()
2188 addFunctionCases<IsnanCase> (this, "isnan", true, false, false, NEW_SHADERS); in init()
2189 addFunctionCases<IsinfCase> (this, "isinf", true, false, false, NEW_SHADERS); in init()
2190 addFunctionCases<FloatBitsToIntCase> (this, "floatbitstoint", true, false, false, NEW_SHADERS); in init()
2191 addFunctionCases<FloatBitsToUintCase> (this, "floatbitstouint", true, false, false, NEW_SHADERS); in init()
2199 const deUint32 shaderBits = NEW_SHADERS; in init()