Lines Matching refs:m_texFmt
288 tcu::TextureFormat m_texFmt; member in deqp::gles31::Functional::__anon72c99c7e0111::FramebufferFetchTestCase
306 , m_texFmt (glu::mapGLInternalFormat(m_format)) in FramebufferFetchTestCase()
307 , m_transferFmt (glu::getTransferFormat(m_texFmt)) in FramebufferFetchTestCase()
373 const string vecType = getColorOutputType(m_texFmt); in genShaderSources()
404 tcu::TextureChannelClass textureChannelClass = tcu::getTextureChannelClass(m_texFmt.type); in genAttachementTexture()
482 switch (tcu::getTextureChannelClass(m_texFmt.type)) in genUniformColor()
569 tcu::TextureChannelClass textureChannelClass = tcu::getTextureChannelClass(m_texFmt.type); in genReferenceTexture()
581 if (tcu::isSRGB(m_texFmt)) in genReferenceTexture()
597 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate()
598 const tcu::Vec4 fbColor = scaleColorValue(m_texFmt, tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f)); in iterate()
601 tcu::TextureLevel result (getReadPixelFormat(m_texFmt), VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate()
608 verifyRenderbuffer(m_testCtx.getLog(), m_texFmt, reference, result); in iterate()
720 const string vecType = getColorOutputType(m_texFmt); in genShaderSources()
744 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate()
745 tcu::TextureLevel result (getReadPixelFormat(m_texFmt), VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate()
748 colors.push_back(scaleColorValue(m_texFmt, tcu::Vec4(0.9f, 0.0f, 0.0f, 1.0f))); in iterate()
749 colors.push_back(scaleColorValue(m_texFmt, tcu::Vec4(0.0f, 0.9f, 0.0f, 1.0f))); in iterate()
750 colors.push_back(scaleColorValue(m_texFmt, tcu::Vec4(0.0f, 0.0f, 0.9f, 1.0f))); in iterate()
751 colors.push_back(scaleColorValue(m_texFmt, tcu::Vec4(0.0f, 0.9f, 0.9f, 1.0f))); in iterate()
763 verifyRenderbuffer(m_testCtx.getLog(), m_texFmt, reference, result); in iterate()
792 const string vecType = getColorOutputType(m_texFmt); in genShaderSources()
826 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate()
827 const tcu::Vec4 fbColor = scaleColorValue(m_texFmt, tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f)); in iterate()
830 tcu::TextureLevel result (getReadPixelFormat(m_texFmt), VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate()
837 verifyRenderbuffer(m_testCtx.getLog(), m_texFmt, reference, result); in iterate()
895 const string vecType = getColorOutputType(m_texFmt); in genShaderSources()
921 const tcu::Vec4 fbColor = scaleColorValue(m_texFmt, tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f)); in iterate()
922 const tcu::Vec4 colorEven = scaleColorValue(m_texFmt, tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f)); in iterate()
923 const tcu::Vec4 colorOdd = scaleColorValue(m_texFmt, tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f)); in iterate()
927 tcu::TextureLevel result (getReadPixelFormat(m_texFmt), VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate()
933 verifyRenderbuffer(m_testCtx.getLog(), m_texFmt, reference, result); in iterate()
969 const string vecType = getColorOutputType(m_texFmt); in genShaderSources()
1021 const tcu::Vec4 fbColor = scaleColorValue(m_texFmt, tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f)); in iterate()
1022 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.25f, 0.0f, 0.0f, 1.0f)); in iterate()
1025 tcu::TextureLevel result (getReadPixelFormat(m_texFmt), VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate()
1032 verifyRenderbuffer(m_testCtx.getLog(), m_texFmt, reference, result); in iterate()
1063 const string vecType = getColorOutputType(m_texFmt); in genShaderSources()
1113 const tcu::Vec4 fbColorEven = scaleColorValue(m_texFmt, tcu::Vec4(0.5f, 0.0f, 1.0f, 1.0f)); in iterate()
1114 const tcu::Vec4 fbColorOdd = scaleColorValue(m_texFmt, tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f)); in iterate()
1117 tcu::TextureLevel result (getReadPixelFormat(m_texFmt), VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate()
1124 verifyRenderbuffer(m_testCtx.getLog(), m_texFmt, reference, result); in iterate()
1206 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.0f, 0.0f, 1.0f)); in iterate()
1209 levelColors.push_back(scaleColorValue(m_texFmt, tcu::Vec4(0.4f, 0.0f, 0.0f, 1.0f))); in iterate()
1210 levelColors.push_back(scaleColorValue(m_texFmt, tcu::Vec4(0.2f, 0.0f, 0.0f, 1.0f))); in iterate()
1211 levelColors.push_back(scaleColorValue(m_texFmt, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f))); in iterate()
1226 …tcu::TextureLevel result (getReadPixelFormat(m_texFmt), VIEWPORT_WIDTH >> level, VIEWPORT_HEIG… in iterate()
1235 verifyRenderbuffer(m_testCtx.getLog(), m_texFmt, reference, result); in iterate()
1302 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate()
1303 tcu::TextureLevel result (getReadPixelFormat(m_texFmt), VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate()
1306 layerColors.push_back(scaleColorValue(m_texFmt, tcu::Vec4(0.4f, 0.0f, 0.0f, 1.0f))); in iterate()
1307 layerColors.push_back(scaleColorValue(m_texFmt, tcu::Vec4(0.2f, 0.0f, 0.0f, 1.0f))); in iterate()
1308 layerColors.push_back(scaleColorValue(m_texFmt, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f))); in iterate()
1330 verifyRenderbuffer(m_testCtx.getLog(), m_texFmt, reference, result); in iterate()