Lines Matching refs:levelNdx

469 	for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++)  in stencilToUnorm8()  local
475 if (!src.isLevelEmpty(face, levelNdx)) in stencilToUnorm8()
477 dst.allocLevel(face, levelNdx); in stencilToUnorm8()
479 const tcu::ConstPixelBufferAccess srcLevel = src.getLevelFace(levelNdx, face); in stencilToUnorm8()
480 const tcu::PixelBufferAccess dstLevel = dst.getLevelFace(levelNdx, face); in stencilToUnorm8()
593 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
595 …erAccess levelAccess = tcu::getSubregion(uploadLevel.getAccess(), 0, 0, levelNdx, width, height, 1… in iterate()
597 if (levelNdx == ptrnLevel) in iterate()
600 tcu::clearStencil(levelAccess, levelNdx); in iterate()
619 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
621 …ion section(m_testCtx.getLog(), "Level" + de::toString(levelNdx), "Level " + de::toString(levelNdx in iterate()
624 blitStencilToColor2DArray(renderCtx, *depthStencilTex, width, height, levelNdx); in iterate()
627 if (levelNdx == ptrnLevel) in iterate()
635 levelOk = compareRedChannel(m_testCtx.getLog(), readLevel, levelNdx); in iterate()
949 const int levelNdx = 2; in iterate() local
950 const int levelWidth = width>>levelNdx; in iterate()
951 const int levelHeight = height>>levelNdx; in iterate()
961 …m_testCtx.getLog() << TestLog::Message << "GL_TEXTURE_BASE_LEVEL = " << levelNdx << TestLog::EndMe… in iterate()
968 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, levelNdx); in iterate()
969 glu::texSubImage2D(renderCtx, GL_TEXTURE_2D, levelNdx, 0, 0, uploadLevel); in iterate()