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Lines Matching refs:m_storageIDs

1136 	std::map<int, glw::GLuint>						m_storageIDs;  member in deqp::gles31::Functional::__anon1d296c8a0111::InterCallTestCase
1179 if (m_storageIDs.find(cmd.targetHandle) == m_storageIDs.end()) in init()
1180 m_storageIDs[cmd.targetHandle] = genStorage(cmd.targetHandle); in init()
1200 DE_ASSERT(m_storageIDs.find(cmd.targetHandle) != m_storageIDs.end()); in init()
1226 DE_ASSERT(m_storageIDs.find(cmd.targetHandle0) != m_storageIDs.end()); in init()
1227 DE_ASSERT(m_storageIDs.find(cmd.targetHandle1) != m_storageIDs.end()); in init()
1250 if (m_storageIDs.find(cmd.targetHandle) == m_storageIDs.end()) in init()
1251 m_storageIDs[cmd.targetHandle] = genStorage(cmd.targetHandle); in init()
1271 DE_ASSERT(m_storageIDs.find(cmd.targetHandle) != m_storageIDs.end()); in init()
1294 if (m_storageIDs.find(cmd.targetHandle) == m_storageIDs.end()) in init()
1295 m_storageIDs[cmd.targetHandle] = genStorage(cmd.targetHandle); in init()
1335 …for (std::map<int, glw::GLuint>::const_iterator it = m_storageIDs.begin(); it != m_storageIDs.end(… in deinit()
1346 m_storageIDs.clear(); in deinit()
1465 DE_ASSERT(m_storageIDs[cmd.targetHandle]); in runCommand()
1467 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storageIDs[cmd.targetHandle]); in runCommand()
1472 DE_ASSERT(m_storageIDs[cmd.targetHandle]); in runCommand()
1474 …gl.bindImageTexture(0, m_storageIDs[cmd.targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WR… in runCommand()
1526 DE_ASSERT(m_storageIDs[cmd.targetHandle0]); in runCommand()
1527 DE_ASSERT(m_storageIDs[cmd.targetHandle1]); in runCommand()
1529 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_storageIDs[cmd.targetHandle0]); in runCommand()
1530 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, m_storageIDs[cmd.targetHandle1]); in runCommand()
1535 DE_ASSERT(m_storageIDs[cmd.targetHandle0]); in runCommand()
1536 DE_ASSERT(m_storageIDs[cmd.targetHandle1]); in runCommand()
1538 …gl.bindImageTexture(1, m_storageIDs[cmd.targetHandle0], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_W… in runCommand()
1539 …gl.bindImageTexture(2, m_storageIDs[cmd.targetHandle1], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_W… in runCommand()
1571 DE_ASSERT(m_storageIDs[cmd.targetHandle]); in runCommand()
1573 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storageIDs[cmd.targetHandle]); in runCommand()
1578 DE_ASSERT(m_storageIDs[cmd.targetHandle]); in runCommand()
1580 …gl.bindImageTexture(0, m_storageIDs[cmd.targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WR… in runCommand()
1617 DE_ASSERT(m_storageIDs[targetHandle]); in runSingleRead()
1619 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_storageIDs[targetHandle]); in runSingleRead()
1624 DE_ASSERT(m_storageIDs[targetHandle]); in runSingleRead()
1626 …gl.bindImageTexture(1, m_storageIDs[targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE)… in runSingleRead()