Lines Matching refs:vertexShaderSource
341 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genMultisampleTexture() local
356 << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) in genMultisampleTexture()
423 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local
440 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genSamplerProgram()
768 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local
802 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genSamplerProgram()
815 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genAlphaProgram() local
832 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genAlphaProgram()
1261 static const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genDrawShader() local
1298 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genDrawShader()
1309 static const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerShader() local
1371 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genSamplerShader()