Lines Matching refs:vtxIn
144 const char* const vtxIn = usesInout ? "in" : "attribute"; in genVertexShader() local
153 res << vtxIn << " highp vec4 dEQP_Position;\n"; in genVertexShader()
162 res << vtxIn << " " << typeStr << " a_" << val.name << ";\n"; in genVertexShader()
289 const char* const vtxIn = usesInout ? "in" : "attribute"; in specializeVertexShader() local
299 decl << vtxIn << " highp vec4 dEQP_Position;\n"; in specializeVertexShader()
311 decl << vtxIn << " " << floatTypeStr << " " << val.name << ";\n"; in specializeVertexShader()
315 decl << vtxIn << " " << floatTypeStr << " a_" << val.name << ";\n"; in specializeVertexShader()
437 const char* vtxIn = usesInout ? "in" : "attribute"; in generateVertexSpecialization() local
442 decl << vtxIn << " highp vec4 dEQP_Position;\n"; in generateVertexSpecialization()
452 decl << vtxIn << " " << typeStr << " " << val.name << ";\n"; in generateVertexSpecialization()
459 decl << vtxIn << " " << floatTypeStr << " a_" << val.name << ";\n"; in generateVertexSpecialization()