Lines Matching refs:Weapon
67 static const EquipmentTypeId Weapon = const EquipmentTypeId._(1);
68 static get values => {0: NONE,1: Weapon,};
186 …List<Weapon> get weapons => const fb.ListReader<Weapon>(Weapon.reader).vTableGet(_bc, _bcOffset, 1…
190 case 1: return Weapon.reader.vTableGet(_bc, _bcOffset, 22, null);
353 class Weapon {
354 Weapon._(this._bc, this._bcOffset);
355 factory Weapon(List<int> bytes) {
360 static const fb.Reader<Weapon> reader = const _WeaponReader();
370 return 'Weapon{name: $name, damage: $damage}';
374 class _WeaponReader extends fb.TableReader<Weapon> {
378 Weapon createObject(fb.BufferContext bc, int offset) =>
379 new Weapon._(bc, offset);