Lines Matching refs:mana
176 mana:short = 150;
222 fields, such as `mana:short = 150`. All unspecified fields will default to `0`
1292 // Set his hit points to 300 and his mana to 150.
1294 int mana = 150;
1298 auto orc = CreateMonster(builder, &position, mana, hp, name, inventory,
1423 // Set his hit points to 300 and his mana to 150.
1425 uint16_t mana = 150;
1431 ns(Monster_create_as_root(B, &pos, mana, hp, name, inventory, ns(Color_Red),
1438 // Set his hit points to 300 and his mana to 150.
1440 final int mana = 150;
1450 ..addMana(mana)
1458 // Set his hit points to 300 and his mana to 150.
1460 final int mana = 150;
1476 mana: mana,
1526 mana: 150,
1549 *Note: Since we are passing `150` as the `mana` field, which happens to be the
2196 auto mana = monster->mana();
2203 short mana = monster.mana();
2212 var mana = monster.Mana
2219 mana := monster.Mana()
2226 mana = monster.Mana()
2233 var mana = $monster.mana();
2240 let mana = $monster.mana();
2247 $mana = $monster->getMana();
2254 uint16_t mana = ns(Monster_mana(monster));
2263 var mana = monster.mana;
2270 local mana = mon:Mana()
2277 let mana = monster.mana
2285 let mana = monster.mana();
2292 *Note: The default value `150` wasn't stored in `mana`, but we are still able to retrieve it.*
2885 the default value. For example, in the creation code above, the `mana`
2887 the buffer. Trying to call the corresponding `mutate` method for `mana` on such