Lines Matching refs:treasure
861 unsigned char treasure[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9};
862 auto inventory = builder.CreateVector(treasure, 10);
872 byte[] treasure = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9};
873 int inv = Monster.createInventoryVector(builder, treasure);
928 var treasure = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
929 var inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure);
939 let treasure = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
940 let inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure);
950 $treasure = array(0, 1, 2, 3, 4, 5, 6, 7, 8, 9);
951 $inv = \MyGame\Sample\Monster::CreateInventoryVector($builder, $treasure);
962 uint8_t treasure[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9};
965 inventory = flatbuffers_uint8_vec_create(B, treasure, c_vec_len(treasure));
975 final List<int> treasure = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
976 final inventory = builder.writeListUint8(treasure);
985 final List<int> treasure = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
1470 inventory: treasure,