Lines Matching refs:fbb_
341 fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>, field
347 self.fbb_.push_slot_always::<&Vec3>(Monster::VT_POS, pos); in add_pos()
351 self.fbb_.push_slot::<i16>(Monster::VT_MANA, mana, 150); in add_mana()
355 self.fbb_.push_slot::<i16>(Monster::VT_HP, hp, 100); in add_hp()
359 self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_NAME, name); in add_name()
363 self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_INVENTORY, inventory); in add_inventory()
367 self.fbb_.push_slot::<Color>(Monster::VT_COLOR, color, Color::Blue); in add_color()
371 self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_WEAPONS, weapons); in add_weapons()
375 self.fbb_.push_slot::<Equipment>(Monster::VT_EQUIPPED_TYPE, equipped_type, Equipment::NONE); in add_equipped_type()
379 self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_EQUIPPED, equipped); in add_equipped()
385 fbb_: _fbb, in new()
391 let o = self.fbb_.end_table(self.start_); in finish()
457 fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>, field
463 self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Weapon::VT_NAME, name); in add_name()
467 self.fbb_.push_slot::<i16>(Weapon::VT_DAMAGE, damage, 0); in add_damage()
473 fbb_: _fbb, in new()
479 let o = self.fbb_.end_table(self.start_); in finish()