Lines Matching full:formats
43 OpenGL prior to 3.1 does not support any signed texture formats.
45 red_green signed formats but no uncompressed ones, which might
46 still be useful. NV_texture_shader adds signed texture formats,
64 2) Should the full set of signed formats (alpha, luminance, rgb, etc.)
70 implied dependency on ARB_texture_rg for red/red_green formats so
74 3) Should this extension use new enums for the texture formats?
134 etc.) or the OpenGL Shading Language, these signed formats will
156 is unable to make proper use of the signed texture formats added
159 filtering of these signed formats would be still signed, but
164 GLSL for the new signed formats to be useful.
201 Add to Table 3.16 (page 154): Sized internal formats