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41 <li>pseudo-GLX functions added
64 <li>more FPE-prevention checks (0-length normals are OK)
88 <li>missing #define SEEK_SET in src-tk/image.c
97 <li>MUCH, MUCH nicer dithering in 8-bit RGB mode
135 <li>more robust X MIT-SHM support in X/Mesa
146 <li>Faster rendering of smooth-shaded, RGBA, depth-buffered polygons.
148 <li>Stencil-related functions now work in display lists
152 <li>renamed aux.h as glaux.h (MS-DOS names can't start with aux)
153 <li>most filenames are in 8.3 format to accommodate MS-DOS
197 <li>4-bit visuals now supported
202 <li>round-off errors in clipping lines against clip planes fixed
213 <li>Window system and OS-independent off-screen rendering
220 <li>dithering in 8-bit TrueColor/DirectColor visuals
230 <li>glEnable/Disable( GL_LIGHTING ) didn't always take effect
234 <li>stripes in wave -ci demo fixed
267 <li>now using a 16-bit depth buffer, faster, smaller
283 <li>faster 16-bit TrueColor rendering on Linux
284 <li>faster 32-bit TrueColor rendering on Linux, HP, IBM
285 <li>non-depth-buffered XImage polygons are faster
291 <li>reflect.c demo - reflective, textured surface demo
320 <li>driver for prototype Cirrus Mondello 3-D board
334 <li>glRasterPos*() was sometimes off by +/-0.5 in X and Y
336 <li>auxSolidCylinder() sometimes drew a wire-frame cylinder
360 <li>major internal changes for thread-safeness
375 <li>MS-DOS driver
397 <li>using 24-bit color on some X servers resulted in garbage rendering
398 <li>32-bit per pixel mode for XFree86 now works
401 <li>8-bit TrueColor GLXPixmap rendering incorrectly required a colormap
422 <li>updated MS-DOS driver for DJGPP
424 <li>faster dithered flat-shaded triangles
447 <li>1-component alpha texture maps didn't work
478 <li>added demos/shape.c (non-rectangular X window!)
495 <li>fixed seg fault bug drawing flat-shaded, depth-tested lines
496 <li>clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-shaded
514 <li>made a few changes to dosmesa.c and wmesa.c (VB->Unclipped)
533 <li>flat-shaded quads in a strip were miscolored if clipped
542 <li>fixed a two-sided lighting w/ clipping bug (black vertices)
543 <li>textures with width!=height were sometimes mis-rendered
564 <li>new GLUT-based demos in gdemos/
589 a major and minor version arguments. Make-config changed a lot.
591 <li>updated widgets-mesa directory to create libMesaGLwM.a (Motif widget)
592 <li>separate linux-glide and linux-386-glide configurations
603 <li>XMesaSetFXmode() to switch between 3Dfx window and full-screen mode
617 <li>non-identity texture matrices didn't work with linux-386 configs
620 <li>added texture state validation optimization (Henk Kok)
630 <li>renamed directories: demos -> xdemos, gdemos -> demos
643 <li>GLX_SGI_video_sync extension (a no-op)
684 <li>evaluator surfaces could be mis-colored
716 <li>IRIX -n32 and -64 libs go in lib32/ and lib64/ directories
729 <li>better precision when using 32-bit Z buffer
735 <li>fixed out-of-bounds memory access in optimized 2-D texture code
757 <li>multi-textured points and lines (mjk@nvidia.com)
759 <li>added allegro support (bernie-t@geocities.com)
760 <li>cleaned-up Windows-related stuff (Ted Jump)
778 <li>fixed miscellaneous low-memory bugs
802 <li>glXUseXFont now handles multi-byte fonts
811 <li>New Makefile-system (autoconf,automake,libtool)
847 <li>re-enabled the optimized persp_textured_triangle() function
859 <li>fixed Motif detection code in widgets-mesa/configure.in
886 <li>thread-safe API dispath
893 <li>further optimized glRead/DrawPixels for 16-bit TrueColor X visuals
894 <li>GLX_EXT_visual_rating extension (a no-op, however)
906 <li>Xlib driver is now thread-safe (see xdemos/glthreads)
923 <li>optimized glDrawPixels for glPixelZoom(1,-1)
925 <li>widgets-mesa/src/*.c files were missing from 3.3 distro
933 <li>glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
937 <li>per-fragment fog calculation didn't work without a Z buffer
944 <li>fixed Glide-related bug that let Quake get a 24-bit Z buffer
962 <li>various state-update code changes needed for DRI bugs
965 <li>updated sources and fixed compile problems in widgets-mesa/
972 <li>Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1007 <li>fixed 1/8-pixel AA triangle sampling error
1011 <li>optimized writing mono-colored pixel spans to X pixmaps
1040 <li>all color-index conformance tests now pass (only 8bpp tested)
1051 <li>drawing wide, flat-shaded lines could cause a segfault
1082 <li>fixed a number of 16-bit color channel bugs
1085 <li>fixed state-update bugs in glPopClientAttrib()
1088 <li>flat-shaded, textured lines were broken
1098 <li>better sub-pixel sample positions for AA triangles (Ray Tice)
1112 <li>build libGL.so with -Bsymbolic (fixes bug found with Chromium)
1119 <li>provoking vertex of flat-shaded, color-index triangles was wrong
1139 <li>GL_BLEND with non-black texture env color wasn't always correct
1145 <li>16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
1146 <li>Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
1151 <li>improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
1166 <li>support for software-based alpha planes in Windows driver
1173 <li>assorted conformance fixes for 16-bit/channel rendering
1175 <li>fixed lighting bug with non-uniform scaling and display lists
1188 <li>lots of C++ (g++) code clean-ups
1205 <li>glxinfo now takes -l option to print interesting OpenGL limits info
1223 <li>auto-mipmap generation for cube maps was incorrect
1258 <li>glxinfo -v prints transprent pixel info (Gerd Sussner)
1264 <li>assorted conformance fixes for 16-bit/channel rendering
1271 <li>3dfx/glide driver render-to-window feature was broken
1295 <li>GL_POINT and GL_LINE-mode polygons didn't obey cull state
1301 <li>a few EXT functions, like glGenTexturesEXT, were no-ops
1306 <li>fixed one-bit error in point/line fragment Z calculation
1323 <li>glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
1324 <li>fixed potential segfault in texture object validation (bug 659012)
1342 <li>NV vertex program ARL-relative fetches didn't work
1346 <li>use glPolygonOffset in gloss demo to avoid z-fighting artifacts
1348 <li>disable SPARC normal transformation code (bug 673938)
1368 <li>fixed glClear() problem for DRI drivers (non-existant stencil, etc)
1375 <li>integer-valued color arrays weren't handled correctly
1381 <li>build GLUT with -fexceptions so C++ apps propogate exceptions
1403 <li>demo of per-pixel lighting with a fragment program (demos/fplight.c)
1416 <li>fixed glTexSubImage3D z-offset bug (Cedric Gautier)
1418 <li>glAccum is supposed to be a no-op in selection/feedback mode
1427 <li>disable SPARC asm code on Linux (bug 852204)
1441 <li>updated suno5-gcc configs
1447 <li>glDrawRangeElements tried to modify potentially read-only storage
1457 <li>new linux-x86-opteron build target (Heath Feather)
1470 <li>two-sided lighting and vertex program didn't work (bug 887330)
1479 <li>linux-osmesa16-static config didn't work
1483 <li>glProgramStringARB mistakenly required a null-terminated string
1497 <li>option to walk triangle edges with double-precision floats
1518 <li>GL_DOUBLE-valued vertex arrays were broken in some cases
1567 <li>fixed width/height mix-up in glSeparableFilter2D()
1594 <li>added -stereo option for glxgears demo (Jacek Rosik)
1597 available for immediate re-use
1598 <li>assorted 64-bit clean-ups fixes (x86_64 and Win64)
1609 <li>fixed a couple per-pixel fog bugs (Soju Matsumoto)
1616 <li>fragment program fog option required glEnable(GL_FOG) - wrong.
1649 <li>wglGetProcAddress() didn't handle wgl-functions
1650 <li>fixed glxext.h cross-compile issue (Colin Harrison)