Lines Matching refs:nl

64 	DRI_CONF_DESC(nl,"Debuggen") \
73 DRI_CONF_DESC(nl,"3D versnelling uitschakelen") \
83 DRI_CONF_DESC(nl,"Laat prestatie boxjes zien") \
93 DRI_CONF_DESC(nl,"Enable flushing batchbuffer after each draw call") \
103 DRI_CONF_DESC(nl,"Enable flushing GPU caches with each draw call") \
113 DRI_CONF_DESC(nl,"Disable throttling on first batch after flush") \
123 DRI_CONF_DESC(nl,"Force GLSL extension default behavior to 'warn'") \
133 DRI_CONF_DESC(nl,"Disable dual source blending") \
143 DRI_CONF_DESC(nl,"Identify dual color blending sources by location rather than index") \
153 DRI_CONF_DESC(nl,"Disable backslash-based line continuations in GLSL source") \
163 DRI_CONF_DESC(nl,"Disable GL_ARB_shader_bit_encoding") \
173 … DRI_CONF_DESC(nl,"Force a default GLSL version for shaders that lack an explicit #version line") \
183 DRI_CONF_DESC(nl,"Allow GLSL #extension directives in the middle of shaders") \
193 DRI_CONF_DESC(nl,"Allow GLSL built-in variables to be redeclared verbatim") \
203 DRI_CONF_DESC(nl,"Allow a higher compat profile (version 3.1+) for apps that request it") \
213 DRI_CONF_DESC(nl,"Force computing the absolute value for sqrt() and inversesqrt()") \
223 …DRI_CONF_DESC(nl,"Implicit and explicit derivatives after a discard behave as if the discard didn'…
233 DRI_CONF_DESC(nl,"Allow interpolation qualifier mismatch across shader stages") \
246 DRI_CONF_DESC(nl,"Beeldkwaliteit") \
284 DRI_CONF_DESC_BEGIN(nl,"Textuurkleurendiepte") \
304 DRI_CONF_DESC(nl,"Initïele maximum waarde voor anisotrophische textuur filtering") \
314 DRI_CONF_DESC(nl,"Verbied negatief niveau detailonderscheid (LOD) van texturen") \
324 DRI_CONF_DESC(nl,"Prefer accuracy over performance in trig functions") \
348 DRI_CONF_DESC_BEGIN(nl,"Initïele kleurreductie methode") \
378 DRI_CONF_DESC_BEGIN(nl,"Kleurafrondingmethode") \
413 DRI_CONF_DESC_BEGIN(nl,"Kleurrasteriseringsmethode") \
431 DRI_CONF_DESC(nl,"Dieptebuffer als commagetal") \
441 DRI_CONF_DESC(nl,"A post-processing filter to cel-shade the output") \
451 DRI_CONF_DESC(nl,"A post-processing filter to remove the red channel") \
461 DRI_CONF_DESC(nl,"A post-processing filter to remove the green channel") \
471 DRI_CONF_DESC(nl,"A post-processing filter to remove the blue channel") \
481 …DRI_CONF_DESC(nl,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default…
491 …DRI_CONF_DESC(nl,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default…
506 DRI_CONF_DESC(nl,"Prestatie") \
539 DRI_CONF_DESC_BEGIN(nl,"TCL-modus (Transformatie, Clipping, Licht)") \
578 DRI_CONF_DESC_BEGIN(nl,"Methode om beeldopbouwvertraging te onderdrukken") \
620 DRI_CONF_DESC_BEGIN(nl,"Synchronisatie met verticale verversing (interval omwisselen)") \
642 DRI_CONF_DESC(nl,"Gebruik HyperZ om de prestaties te verbeteren") \
652 DRI_CONF_DESC(nl,"Aantal textuureenheden in gebruik") \
662 …DRI_CONF_DESC(nl,"Textuurfilterkwaliteit versus -snelheid, ookwel bekend als “brilineaire” textuur…
691 DRI_CONF_DESC_BEGIN(nl,"Gebruikte soorten textuurgeheugen") \
709 DRI_CONF_DESC(nl,"Enable offloading GL driver work to a separate thread") \
719 DRI_CONF_DESC(nl,"Disable GL driver error checking") \
729 DRI_CONF_DESC(nl, "Disable the GLX_EXT_buffer_age extension") \
739 DRI_CONF_DESC(nl, "Disable the GLX_OML_sync_control extension") \
754 DRI_CONF_DESC(nl,"Eigenschappen die niet hardwareversneld zijn") \
763 DRI_CONF_DESC(nl,"Zet uitbreiding GL_ARB_vertex_program aan") \
778 DRI_CONF_DESC(nl,"Miscellaneous") \
787 DRI_CONF_DESC(nl,"Create all visuals with a depth buffer") \
797 DRI_CONF_DESC(nl,"Force uninitialized variables to default to zero") \
807 DRI_CONF_DESC(nl,"Allow exposure of visuals and fbconfigs with rgb10a2 formats") \
820 DRI_CONF_DESC(nl,"Initialization") \
829 DRI_CONF_DESC(nl,"Define the graphic device to use if possible") \
843 DRI_CONF_DESC(nl,"Gallium Nine") \
852 …DRI_CONF_DESC(nl,"Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0…
862 DRI_CONF_DESC(nl,"Use an additional thread to submit buffers.") \
872 … DRI_CONF_DESC(nl,"Define the vendor_id to report. This allows faking another hardware vendor.") \
882 …DRI_CONF_DESC(nl,"Whether to allow the display server to release buffers with a delay when using d…
892 …DRI_CONF_DESC(nl,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Te…
902 …DRI_CONF_DESC(nl,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) C…
916 DRI_CONF_DESC(nl,"Use the LLVM sisched option for shader compiles") \
926 …DRI_CONF_DESC(nl,"Assume no Z fights (enables aggressive out-of-order rasterization to improve per…
936 … DRI_CONF_DESC(nl,"Commutative additive blending optimizations (may cause rendering errors)") \