Lines Matching refs:_LinkedShaders
651 gl_linked_shader *sh = prog->_LinkedShaders[stage]; in validate_sso_explicit_locations()
2767 if (prog->_LinkedShaders[i]) { in link_varyings()
2769 process_xfb_layout_qualifiers(mem_ctx, prog->_LinkedShaders[i], in link_varyings()
2812 reserved_varying_slot(prog->_LinkedShaders[last], ir_var_shader_out); in link_varyings()
2814 prog->_LinkedShaders[last], NULL, in link_varyings()
2823 prog->_LinkedShaders[first], in link_varyings()
2826 prog->_LinkedShaders[last], in link_varyings()
2831 gl_linked_shader *const sh = prog->_LinkedShaders[last]; in link_varyings()
2860 if (prog->_LinkedShaders[i] == NULL && i != 0) in link_varyings()
2863 gl_linked_shader *const sh_i = prog->_LinkedShaders[i]; in link_varyings()
2864 gl_linked_shader *const sh_next = prog->_LinkedShaders[next]; in link_varyings()