Lines Matching refs:_LinkedShaders
46 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in write_subroutines()
76 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in read_subroutines()
136 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in write_buffer_blocks()
212 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in read_buffer_blocks()
245 if (prog->_LinkedShaders[i]) { in write_atomic_buffers()
246 struct gl_program *glprog = prog->_LinkedShaders[i]->Program; in write_atomic_buffers()
276 if (prog->_LinkedShaders[i]) { in read_atomic_buffers()
277 struct gl_program *glprog = prog->_LinkedShaders[i]->Program; in read_atomic_buffers()
355 struct gl_program *prog = shProg->_LinkedShaders[xfb_stage]->Program; in read_xfb()
572 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in write_uniform_remap_tables()
620 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in read_uniform_remap_tables()
834 prog->_LinkedShaders[_mesa_shader_stage_from_subroutine(res->Type)]; in write_program_resource_data()
903 prog->_LinkedShaders[_mesa_shader_stage_from_subroutine(res->Type)]; in read_program_resource_data()
1159 prog->_LinkedShaders[stage] = linked; in create_linked_shader_and_program()
1174 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in serialize_glsl_program()