Lines Matching refs:ITEM

430 #define ITEM(x) [RADEON_PRIO_##x] = #x  in priority_to_string()  macro
432 ITEM(FENCE), in priority_to_string()
433 ITEM(TRACE), in priority_to_string()
434 ITEM(SO_FILLED_SIZE), in priority_to_string()
435 ITEM(QUERY), in priority_to_string()
436 ITEM(IB1), in priority_to_string()
437 ITEM(IB2), in priority_to_string()
438 ITEM(DRAW_INDIRECT), in priority_to_string()
439 ITEM(INDEX_BUFFER), in priority_to_string()
440 ITEM(VCE), in priority_to_string()
441 ITEM(UVD), in priority_to_string()
442 ITEM(SDMA_BUFFER), in priority_to_string()
443 ITEM(SDMA_TEXTURE), in priority_to_string()
444 ITEM(CP_DMA), in priority_to_string()
445 ITEM(CONST_BUFFER), in priority_to_string()
446 ITEM(DESCRIPTORS), in priority_to_string()
447 ITEM(BORDER_COLORS), in priority_to_string()
448 ITEM(SAMPLER_BUFFER), in priority_to_string()
449 ITEM(VERTEX_BUFFER), in priority_to_string()
450 ITEM(SHADER_RW_BUFFER), in priority_to_string()
451 ITEM(COMPUTE_GLOBAL), in priority_to_string()
452 ITEM(SAMPLER_TEXTURE), in priority_to_string()
453 ITEM(SHADER_RW_IMAGE), in priority_to_string()
454 ITEM(SAMPLER_TEXTURE_MSAA), in priority_to_string()
455 ITEM(COLOR_BUFFER), in priority_to_string()
456 ITEM(DEPTH_BUFFER), in priority_to_string()
457 ITEM(COLOR_BUFFER_MSAA), in priority_to_string()
458 ITEM(DEPTH_BUFFER_MSAA), in priority_to_string()
459 ITEM(CMASK), in priority_to_string()
460 ITEM(DCC), in priority_to_string()
461 ITEM(HTILE), in priority_to_string()
462 ITEM(SHADER_BINARY), in priority_to_string()
463 ITEM(SHADER_RINGS), in priority_to_string()
464 ITEM(SCRATCH_BUFFER), in priority_to_string()
466 #undef ITEM in priority_to_string()