Lines Matching refs:linkedAttrib
1156 unsigned linkedAttrib = in CompileFS() local
1162 linkedAttrib = pPrevShader->num_outputs - 1; in CompileFS()
1163 swr_fs->constantMask |= 1 << linkedAttrib; in CompileFS()
1168 linkedAttrib = pPrevShader->num_outputs + extraAttribs - 1; in CompileFS()
1169 swr_fs->pointSpriteMask |= (1 << linkedAttrib); in CompileFS()
1171 } else if (linkedAttrib == 0xFFFFFFFF) { in CompileFS()
1183 swr_fs->constantMask |= 1 << linkedAttrib; in CompileFS()
1185 swr_fs->flatConstantMask |= 1 << linkedAttrib; in CompileFS()
1195 if (bcolorAttrib == 0xFFFFFFFF && linkedAttrib == 0xFFFFFFFF) in CompileFS()
1198 if (linkedAttrib == 0xFFFFFFFF) in CompileFS()
1199 linkedAttrib = bcolorAttrib; in CompileFS()
1208 unsigned diff = 12 * (bcolorAttrib - linkedAttrib); in CompileFS()
1222 Value *indexA = C(linkedAttrib * 12 + channel); in CompileFS()
1223 Value *indexB = C(linkedAttrib * 12 + channel + 4); in CompileFS()
1224 Value *indexC = C(linkedAttrib * 12 + channel + 8); in CompileFS()