Lines Matching refs:PS20Caps

900     pCaps->PS20Caps.Caps = D3DPS20CAPS_ARBITRARYSWIZZLE |  in NineAdapter9_GetDeviceCaps()
907 pCaps->PS20Caps.Caps |= D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT; in NineAdapter9_GetDeviceCaps()
912 pCaps->PS20Caps.Caps |= D3DPS20CAPS_NODEPENDENTREADLIMIT; in NineAdapter9_GetDeviceCaps()
913 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps()
916 pCaps->PS20Caps.NumTemps = in NineAdapter9_GetDeviceCaps()
919 pCaps->PS20Caps.StaticFlowControlDepth = /* XXX is this static ? */ in NineAdapter9_GetDeviceCaps()
922 pCaps->PS20Caps.NumInstructionSlots = in NineAdapter9_GetDeviceCaps()
926 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps()
927 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps()
928 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps()
929 if (pCaps->PS20Caps.StaticFlowControlDepth > D3DPS20_MAX_STATICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps()
930 || pCaps->PS20Caps.StaticFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps()
931 pCaps->PS20Caps.StaticFlowControlDepth = D3DPS20_MAX_STATICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps()
932 if (pCaps->PS20Caps.NumTemps > D3DPS20_MAX_NUMTEMPS) in NineAdapter9_GetDeviceCaps()
933 pCaps->PS20Caps.NumTemps = D3DPS20_MAX_NUMTEMPS; in NineAdapter9_GetDeviceCaps()
934 if (pCaps->PS20Caps.NumInstructionSlots > D3DPS20_MAX_NUMINSTRUCTIONSLOTS) in NineAdapter9_GetDeviceCaps()
935 pCaps->PS20Caps.NumInstructionSlots = D3DPS20_MAX_NUMINSTRUCTIONSLOTS; in NineAdapter9_GetDeviceCaps()
936 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
937 assert(pCaps->PS20Caps.StaticFlowControlDepth >= D3DPS20_MIN_STATICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
938 assert(pCaps->PS20Caps.NumTemps >= D3DPS20_MIN_NUMTEMPS); in NineAdapter9_GetDeviceCaps()
939 assert(pCaps->PS20Caps.NumInstructionSlots >= D3DPS20_MIN_NUMINSTRUCTIONSLOTS); in NineAdapter9_GetDeviceCaps()