Lines Matching refs:rowB
75 const t(*rowB)[e] = (const t(*)[e]) srcRowB; \
82 const t *rowB = (const t *) srcRowB; \
97 rowB[j][e], rowB[k][e], \
112 rowB[j][e], rowB[k][e], \
120 + rowB[j][e] + rowB[k][e] \
129 const GLfloat bj = _mesa_half_to_float(rowB[j][e]); \
130 const GLfloat bk = _mesa_half_to_float(rowB[k][e]); \
167 const GLubyte(*rowB)[4] = (const GLubyte(*)[4]) srcRowB; in do_row() local
171 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
172 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
173 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
174 dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; in do_row()
180 const GLubyte(*rowB)[3] = (const GLubyte(*)[3]) srcRowB; in do_row() local
184 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
185 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
186 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
192 const GLubyte(*rowB)[2] = (const GLubyte(*)[2]) srcRowB; in do_row() local
196 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) >> 2; in do_row()
197 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) >> 2; in do_row()
203 const GLubyte *rowB = (const GLubyte *) srcRowB; in do_row() local
207 dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) >> 2; in do_row()
214 const GLbyte(*rowB)[4] = (const GLbyte(*)[4]) srcRowB; in do_row() local
218 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
219 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
220 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
221 dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; in do_row()
227 const GLbyte(*rowB)[3] = (const GLbyte(*)[3]) srcRowB; in do_row() local
231 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
232 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
233 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
239 const GLbyte(*rowB)[2] = (const GLbyte(*)[2]) srcRowB; in do_row() local
243 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
244 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
250 const GLbyte *rowB = (const GLbyte *) srcRowB; in do_row() local
254 dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; in do_row()
261 const GLushort(*rowB)[4] = (const GLushort(*)[4]) srcRowB; in do_row() local
265 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
266 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
267 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
268 dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; in do_row()
274 const GLushort(*rowB)[3] = (const GLushort(*)[3]) srcRowB; in do_row() local
278 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
279 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
280 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
286 const GLushort(*rowB)[2] = (const GLushort(*)[2]) srcRowB; in do_row() local
290 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
291 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
297 const GLushort *rowB = (const GLushort *) srcRowB; in do_row() local
301 dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; in do_row()
308 const GLshort(*rowB)[4] = (const GLshort(*)[4]) srcRowB; in do_row() local
312 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
313 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
314 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
315 dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; in do_row()
321 const GLshort(*rowB)[3] = (const GLshort(*)[3]) srcRowB; in do_row() local
325 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
326 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
327 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
333 const GLshort(*rowB)[2] = (const GLshort(*)[2]) srcRowB; in do_row() local
337 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
338 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
344 const GLshort *rowB = (const GLshort *) srcRowB; in do_row() local
348 dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; in do_row()
355 const GLfloat(*rowB)[4] = (const GLfloat(*)[4]) srcRowB; in do_row() local
360 rowB[j][0] + rowB[k][0]) * 0.25F; in do_row()
362 rowB[j][1] + rowB[k][1]) * 0.25F; in do_row()
364 rowB[j][2] + rowB[k][2]) * 0.25F; in do_row()
366 rowB[j][3] + rowB[k][3]) * 0.25F; in do_row()
372 const GLfloat(*rowB)[3] = (const GLfloat(*)[3]) srcRowB; in do_row() local
377 rowB[j][0] + rowB[k][0]) * 0.25F; in do_row()
379 rowB[j][1] + rowB[k][1]) * 0.25F; in do_row()
381 rowB[j][2] + rowB[k][2]) * 0.25F; in do_row()
387 const GLfloat(*rowB)[2] = (const GLfloat(*)[2]) srcRowB; in do_row() local
392 rowB[j][0] + rowB[k][0]) * 0.25F; in do_row()
394 rowB[j][1] + rowB[k][1]) * 0.25F; in do_row()
400 const GLfloat *rowB = (const GLfloat *) srcRowB; in do_row() local
404 dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) * 0.25F; in do_row()
411 const GLhalfARB(*rowB)[4] = (const GLhalfARB(*)[4]) srcRowB; in do_row() local
419 bj = _mesa_half_to_float(rowB[j][comp]); in do_row()
420 bk = _mesa_half_to_float(rowB[k][comp]); in do_row()
428 const GLhalfARB(*rowB)[3] = (const GLhalfARB(*)[3]) srcRowB; in do_row() local
436 bj = _mesa_half_to_float(rowB[j][comp]); in do_row()
437 bk = _mesa_half_to_float(rowB[k][comp]); in do_row()
445 const GLhalfARB(*rowB)[2] = (const GLhalfARB(*)[2]) srcRowB; in do_row() local
453 bj = _mesa_half_to_float(rowB[j][comp]); in do_row()
454 bk = _mesa_half_to_float(rowB[k][comp]); in do_row()
462 const GLhalfARB *rowB = (const GLhalfARB *) srcRowB; in do_row() local
469 bj = _mesa_half_to_float(rowB[j]); in do_row()
470 bk = _mesa_half_to_float(rowB[k]); in do_row()
478 const GLuint *rowB = (const GLuint *) srcRowB; in do_row() local
482 dst[i] = rowA[j] / 4 + rowA[k] / 4 + rowB[j] / 4 + rowB[k] / 4; in do_row()
489 const GLushort *rowB = (const GLushort *) srcRowB; in do_row() local
495 const GLint rowBr0 = rowB[j] & 0x1f; in do_row()
496 const GLint rowBr1 = rowB[k] & 0x1f; in do_row()
499 const GLint rowBg0 = (rowB[j] >> 5) & 0x3f; in do_row()
500 const GLint rowBg1 = (rowB[k] >> 5) & 0x3f; in do_row()
503 const GLint rowBb0 = (rowB[j] >> 11) & 0x1f; in do_row()
504 const GLint rowBb1 = (rowB[k] >> 11) & 0x1f; in do_row()
514 const GLushort *rowB = (const GLushort *) srcRowB; in do_row() local
520 const GLint rowBr0 = rowB[j] & 0xf; in do_row()
521 const GLint rowBr1 = rowB[k] & 0xf; in do_row()
524 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row()
525 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row()
528 const GLint rowBb0 = (rowB[j] >> 8) & 0xf; in do_row()
529 const GLint rowBb1 = (rowB[k] >> 8) & 0xf; in do_row()
532 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row()
533 const GLint rowBa1 = (rowB[k] >> 12) & 0xf; in do_row()
544 const GLushort *rowB = (const GLushort *) srcRowB; in do_row() local
550 const GLint rowBr0 = rowB[j] & 0x1f; in do_row()
551 const GLint rowBr1 = rowB[k] & 0x1f; in do_row()
554 const GLint rowBg0 = (rowB[j] >> 5) & 0x1f; in do_row()
555 const GLint rowBg1 = (rowB[k] >> 5) & 0x1f; in do_row()
558 const GLint rowBb0 = (rowB[j] >> 10) & 0x1f; in do_row()
559 const GLint rowBb1 = (rowB[k] >> 10) & 0x1f; in do_row()
562 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row()
563 const GLint rowBa1 = (rowB[k] >> 15) & 0x1; in do_row()
574 const GLushort *rowB = (const GLushort *) srcRowB; in do_row() local
580 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; in do_row()
581 const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; in do_row()
584 const GLint rowBg0 = (rowB[j] >> 6) & 0x1f; in do_row()
585 const GLint rowBg1 = (rowB[k] >> 6) & 0x1f; in do_row()
588 const GLint rowBb0 = (rowB[j] >> 1) & 0x1f; in do_row()
589 const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; in do_row()
592 const GLint rowBa0 = (rowB[j] & 0x1); in do_row()
593 const GLint rowBa1 = (rowB[k] & 0x1); in do_row()
605 const GLubyte *rowB = (const GLubyte *) srcRowB; in do_row() local
611 const GLint rowBr0 = rowB[j] & 0x3; in do_row()
612 const GLint rowBr1 = rowB[k] & 0x3; in do_row()
615 const GLint rowBg0 = (rowB[j] >> 2) & 0x7; in do_row()
616 const GLint rowBg1 = (rowB[k] >> 2) & 0x7; in do_row()
619 const GLint rowBb0 = (rowB[j] >> 5) & 0x7; in do_row()
620 const GLint rowBb1 = (rowB[k] >> 5) & 0x7; in do_row()
631 const GLubyte *rowB = (const GLubyte *) srcRowB; in do_row() local
637 const GLint rowBr0 = rowB[j] & 0xf; in do_row()
638 const GLint rowBr1 = rowB[k] & 0xf; in do_row()
641 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row()
642 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row()
652 const GLuint *rowB = (const GLuint *) srcRowB; in do_row() local
658 const GLint rowBr0 = rowB[j] & 0x3ff; in do_row()
659 const GLint rowBr1 = rowB[k] & 0x3ff; in do_row()
662 const GLint rowBg0 = (rowB[j] >> 10) & 0x3ff; in do_row()
663 const GLint rowBg1 = (rowB[k] >> 10) & 0x3ff; in do_row()
666 const GLint rowBb0 = (rowB[j] >> 20) & 0x3ff; in do_row()
667 const GLint rowBb1 = (rowB[k] >> 20) & 0x3ff; in do_row()
670 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row()
671 const GLint rowBa1 = (rowB[k] >> 30) & 0x3; in do_row()
683 const GLuint *rowB = (const GLuint*) srcRowB; in do_row() local
689 rgb9e5_to_float3(rowB[j], rowBj); in do_row()
691 rgb9e5_to_float3(rowB[k], rowBk); in do_row()
702 const GLuint *rowB = (const GLuint*) srcRowB; in do_row() local
708 r11g11b10f_to_float3(rowB[j], rowBj); in do_row()
710 r11g11b10f_to_float3(rowB[k], rowBk); in do_row()
721 const GLfloat *rowB = (const GLfloat *) srcRowB; in do_row() local
725 dst[i*2] = (rowA[j*2] + rowA[k*2] + rowB[j*2] + rowB[k*2]) * 0.25F; in do_row()
732 const GLuint *rowB = (const GLuint *) srcRowB; in do_row() local
738 (rowB[j] >> 8) + (rowB[k] >> 8)) / 4) << 8; in do_row()
740 (rowB[j] & 0xff) + (rowB[k] & 0xff)) / 4; in do_row()
747 const GLuint *rowB = (const GLuint *) srcRowB; in do_row() local
752 (rowB[j] & 0xffffff) + (rowB[k] & 0xffffff)) / 4; in do_row()
754 (rowB[j] >> 24) + (rowB[k] >> 24)) / 4) << 24; in do_row()
1025 const GLuint *rowB = (const GLuint *) srcRowB; in do_row_3D() local
1033 + ((uint64_t) rowB[j] + (uint64_t) rowB[k]) in do_row_3D()
1046 const GLint rowBr0 = rowB[j] & 0x1f; in do_row_3D()
1047 const GLint rowBr1 = rowB[k] & 0x1f; in do_row_3D()
1054 const GLint rowBg0 = (rowB[j] >> 5) & 0x3f; in do_row_3D()
1055 const GLint rowBg1 = (rowB[k] >> 5) & 0x3f; in do_row_3D()
1062 const GLint rowBb0 = (rowB[j] >> 11) & 0x1f; in do_row_3D()
1063 const GLint rowBb1 = (rowB[k] >> 11) & 0x1f; in do_row_3D()
1084 const GLint rowBr0 = rowB[j] & 0xf; in do_row_3D()
1085 const GLint rowBr1 = rowB[k] & 0xf; in do_row_3D()
1092 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row_3D()
1093 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row_3D()
1100 const GLint rowBb0 = (rowB[j] >> 8) & 0xf; in do_row_3D()
1101 const GLint rowBb1 = (rowB[k] >> 8) & 0xf; in do_row_3D()
1108 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row_3D()
1109 const GLint rowBa1 = (rowB[k] >> 12) & 0xf; in do_row_3D()
1133 const GLint rowBr0 = rowB[j] & 0x1f; in do_row_3D()
1134 const GLint rowBr1 = rowB[k] & 0x1f; in do_row_3D()
1141 const GLint rowBg0 = (rowB[j] >> 5) & 0x1f; in do_row_3D()
1142 const GLint rowBg1 = (rowB[k] >> 5) & 0x1f; in do_row_3D()
1149 const GLint rowBb0 = (rowB[j] >> 10) & 0x1f; in do_row_3D()
1150 const GLint rowBb1 = (rowB[k] >> 10) & 0x1f; in do_row_3D()
1157 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row_3D()
1158 const GLint rowBa1 = (rowB[k] >> 15) & 0x1; in do_row_3D()
1182 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; in do_row_3D()
1183 const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; in do_row_3D()
1190 const GLint rowBg0 = (rowB[j] >> 6) & 0x1f; in do_row_3D()
1191 const GLint rowBg1 = (rowB[k] >> 6) & 0x1f; in do_row_3D()
1198 const GLint rowBb0 = (rowB[j] >> 1) & 0x1f; in do_row_3D()
1199 const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; in do_row_3D()
1206 const GLint rowBa0 = (rowB[j] & 0x1); in do_row_3D()
1207 const GLint rowBa1 = (rowB[k] & 0x1); in do_row_3D()
1231 const GLint rowBr0 = rowB[j] & 0x3; in do_row_3D()
1232 const GLint rowBr1 = rowB[k] & 0x3; in do_row_3D()
1239 const GLint rowBg0 = (rowB[j] >> 2) & 0x7; in do_row_3D()
1240 const GLint rowBg1 = (rowB[k] >> 2) & 0x7; in do_row_3D()
1247 const GLint rowBb0 = (rowB[j] >> 5) & 0x7; in do_row_3D()
1248 const GLint rowBb1 = (rowB[k] >> 5) & 0x7; in do_row_3D()
1269 const GLint rowBr0 = rowB[j] & 0xf; in do_row_3D()
1270 const GLint rowBr1 = rowB[k] & 0xf; in do_row_3D()
1277 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row_3D()
1278 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row_3D()
1297 const GLint rowBr0 = rowB[j] & 0x3ff; in do_row_3D()
1298 const GLint rowBr1 = rowB[k] & 0x3ff; in do_row_3D()
1305 const GLint rowBg0 = (rowB[j] >> 10) & 0x3ff; in do_row_3D()
1306 const GLint rowBg1 = (rowB[k] >> 10) & 0x3ff; in do_row_3D()
1313 const GLint rowBb0 = (rowB[j] >> 20) & 0x3ff; in do_row_3D()
1314 const GLint rowBb1 = (rowB[k] >> 20) & 0x3ff; in do_row_3D()
1321 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row_3D()
1322 const GLint rowBa1 = (rowB[k] >> 30) & 0x3; in do_row_3D()
1350 rgb9e5_to_float3(rowB[j], rowBj); in do_row_3D()
1354 rgb9e5_to_float3(rowB[k], rowBk); in do_row_3D()
1377 r11g11b10f_to_float3(rowB[j], rowBj); in do_row_3D()
1381 r11g11b10f_to_float3(rowB[k], rowBk); in do_row_3D()