Lines Matching refs:rowC
76 const t(*rowC)[e] = (const t(*)[e]) srcRowC; \
83 const t *rowC = (const t *) srcRowC; \
98 rowC[j][e], rowC[k][e], \
113 rowC[j][e], rowC[k][e], \
121 + rowC[j][e] + rowC[k][e] \
131 const GLfloat cj = _mesa_half_to_float(rowC[j][e]); \
132 const GLfloat ck = _mesa_half_to_float(rowC[k][e]); \
1026 const GLuint *rowC = (const GLuint *) srcRowC; in do_row_3D() local
1034 + ((uint64_t) rowC[j] + (uint64_t) rowC[k]) in do_row_3D()
1048 const GLint rowCr0 = rowC[j] & 0x1f; in do_row_3D()
1049 const GLint rowCr1 = rowC[k] & 0x1f; in do_row_3D()
1056 const GLint rowCg0 = (rowC[j] >> 5) & 0x3f; in do_row_3D()
1057 const GLint rowCg1 = (rowC[k] >> 5) & 0x3f; in do_row_3D()
1064 const GLint rowCb0 = (rowC[j] >> 11) & 0x1f; in do_row_3D()
1065 const GLint rowCb1 = (rowC[k] >> 11) & 0x1f; in do_row_3D()
1086 const GLint rowCr0 = rowC[j] & 0xf; in do_row_3D()
1087 const GLint rowCr1 = rowC[k] & 0xf; in do_row_3D()
1094 const GLint rowCg0 = (rowC[j] >> 4) & 0xf; in do_row_3D()
1095 const GLint rowCg1 = (rowC[k] >> 4) & 0xf; in do_row_3D()
1102 const GLint rowCb0 = (rowC[j] >> 8) & 0xf; in do_row_3D()
1103 const GLint rowCb1 = (rowC[k] >> 8) & 0xf; in do_row_3D()
1110 const GLint rowCa0 = (rowC[j] >> 12) & 0xf; in do_row_3D()
1111 const GLint rowCa1 = (rowC[k] >> 12) & 0xf; in do_row_3D()
1135 const GLint rowCr0 = rowC[j] & 0x1f; in do_row_3D()
1136 const GLint rowCr1 = rowC[k] & 0x1f; in do_row_3D()
1143 const GLint rowCg0 = (rowC[j] >> 5) & 0x1f; in do_row_3D()
1144 const GLint rowCg1 = (rowC[k] >> 5) & 0x1f; in do_row_3D()
1151 const GLint rowCb0 = (rowC[j] >> 10) & 0x1f; in do_row_3D()
1152 const GLint rowCb1 = (rowC[k] >> 10) & 0x1f; in do_row_3D()
1159 const GLint rowCa0 = (rowC[j] >> 15) & 0x1; in do_row_3D()
1160 const GLint rowCa1 = (rowC[k] >> 15) & 0x1; in do_row_3D()
1184 const GLint rowCr0 = (rowC[j] >> 11) & 0x1f; in do_row_3D()
1185 const GLint rowCr1 = (rowC[k] >> 11) & 0x1f; in do_row_3D()
1192 const GLint rowCg0 = (rowC[j] >> 6) & 0x1f; in do_row_3D()
1193 const GLint rowCg1 = (rowC[k] >> 6) & 0x1f; in do_row_3D()
1200 const GLint rowCb0 = (rowC[j] >> 1) & 0x1f; in do_row_3D()
1201 const GLint rowCb1 = (rowC[k] >> 1) & 0x1f; in do_row_3D()
1208 const GLint rowCa0 = (rowC[j] & 0x1); in do_row_3D()
1209 const GLint rowCa1 = (rowC[k] & 0x1); in do_row_3D()
1233 const GLint rowCr0 = rowC[j] & 0x3; in do_row_3D()
1234 const GLint rowCr1 = rowC[k] & 0x3; in do_row_3D()
1241 const GLint rowCg0 = (rowC[j] >> 2) & 0x7; in do_row_3D()
1242 const GLint rowCg1 = (rowC[k] >> 2) & 0x7; in do_row_3D()
1249 const GLint rowCb0 = (rowC[j] >> 5) & 0x7; in do_row_3D()
1250 const GLint rowCb1 = (rowC[k] >> 5) & 0x7; in do_row_3D()
1271 const GLint rowCr0 = rowC[j] & 0xf; in do_row_3D()
1272 const GLint rowCr1 = rowC[k] & 0xf; in do_row_3D()
1279 const GLint rowCg0 = (rowC[j] >> 4) & 0xf; in do_row_3D()
1280 const GLint rowCg1 = (rowC[k] >> 4) & 0xf; in do_row_3D()
1299 const GLint rowCr0 = rowC[j] & 0x3ff; in do_row_3D()
1300 const GLint rowCr1 = rowC[k] & 0x3ff; in do_row_3D()
1307 const GLint rowCg0 = (rowC[j] >> 10) & 0x3ff; in do_row_3D()
1308 const GLint rowCg1 = (rowC[k] >> 10) & 0x3ff; in do_row_3D()
1315 const GLint rowCb0 = (rowC[j] >> 20) & 0x3ff; in do_row_3D()
1316 const GLint rowCb1 = (rowC[k] >> 20) & 0x3ff; in do_row_3D()
1323 const GLint rowCa0 = (rowC[j] >> 30) & 0x3; in do_row_3D()
1324 const GLint rowCa1 = (rowC[k] >> 30) & 0x3; in do_row_3D()
1351 rgb9e5_to_float3(rowC[j], rowCj); in do_row_3D()
1355 rgb9e5_to_float3(rowC[k], rowCk); in do_row_3D()
1378 r11g11b10f_to_float3(rowC[j], rowCj); in do_row_3D()
1382 r11g11b10f_to_float3(rowC[k], rowCk); in do_row_3D()