Lines Matching refs:Pixel
514 !ctx->Pixel.MapStencilFlag && in _mesa_unpack_stencil_span()
520 !ctx->Pixel.MapStencilFlag && in _mesa_unpack_stencil_span()
545 if (ctx->Pixel.MapStencilFlag) { in _mesa_unpack_stencil_span()
607 if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset || in _mesa_pack_stencil_span()
608 ctx->Pixel.MapStencilFlag) { in _mesa_pack_stencil_span()
782 if (ctx->Pixel.DepthScale == 1.0F && ctx->Pixel.DepthBias == 0.0F) { in _mesa_unpack_depth_span()
860 ctx->Pixel.DepthScale == 1.0F && in _mesa_unpack_depth_span()
861 ctx->Pixel.DepthBias == 0.0F) { in _mesa_unpack_depth_span()
929 const GLfloat scale = ctx->Pixel.DepthScale; in _mesa_unpack_depth_span()
930 const GLfloat bias = ctx->Pixel.DepthBias; in _mesa_unpack_depth_span()
1011 if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) { in _mesa_pack_depth_span()
1154 if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) { in _mesa_pack_depth_stencil_span()
1160 if (ctx->Pixel.IndexShift || in _mesa_pack_depth_stencil_span()
1161 ctx->Pixel.IndexOffset || in _mesa_pack_depth_stencil_span()
1162 ctx->Pixel.MapStencilFlag) { in _mesa_pack_depth_stencil_span()