Lines Matching full:depth

74  * glGetTexImage for depth/Z pixels.
79 GLsizei width, GLsizei height, GLint depth, in get_tex_depth() argument
91 for (img = 0; img < depth; img++) { in get_tex_depth()
123 * glGetTexImage for depth/stencil pixels.
128 GLsizei width, GLsizei height, GLint depth, in get_tex_depth_stencil() argument
138 for (img = 0; img < depth; img++) { in get_tex_depth_stencil()
177 GLsizei width, GLsizei height, GLint depth, in get_tex_stencil() argument
185 for (img = 0; img < depth; img++) { in get_tex_stencil()
223 GLsizei width, GLsizei height, GLint depth, in get_tex_ycbcr() argument
229 for (img = 0; img < depth; img++) { in get_tex_ycbcr()
309 GLsizei width, GLsizei height, GLint depth, in get_tex_rgba_compressed() argument
326 tempImage = malloc(width * height * depth * 4 * sizeof(GLfloat)); in get_tex_rgba_compressed()
333 for (slice = 0; slice < depth; slice++) { in get_tex_rgba_compressed()
363 for (slice = 0; slice < depth; slice++) { in get_tex_rgba_compressed()
426 GLsizei width, GLsizei height, GLint depth, in get_tex_rgba_uncompressed() argument
458 for (img = 0; img < depth; img++) { in get_tex_rgba_uncompressed()
566 GLsizei width, GLsizei height, GLint depth, in get_tex_rgba() argument
590 width, height, depth, in get_tex_rgba()
597 width, height, depth, in get_tex_rgba()
611 GLsizei width, GLsizei height, GLint depth, in get_tex_memcpy() argument
634 if (depth > 1) { in get_tex_memcpy()
689 GLsizei width, GLsizei height, GLint depth, in _mesa_GetTexSubImage_sw() argument
721 depth = height; in _mesa_GetTexSubImage_sw()
725 assert(zoffset + depth <= texImage->Height); in _mesa_GetTexSubImage_sw()
727 assert(zoffset + depth <= texImage->Depth); in _mesa_GetTexSubImage_sw()
730 if (get_tex_memcpy(ctx, xoffset, yoffset, zoffset, width, height, depth, in _mesa_GetTexSubImage_sw()
736 width, height, depth, format, type, pixels, texImage); in _mesa_GetTexSubImage_sw()
740 width, height, depth, format, type, pixels, in _mesa_GetTexSubImage_sw()
745 width, height, depth, format, type, pixels, texImage); in _mesa_GetTexSubImage_sw()
749 width, height, depth, format, type, pixels, texImage); in _mesa_GetTexSubImage_sw()
753 width, height, depth, format, type, pixels, texImage); in _mesa_GetTexSubImage_sw()
771 GLint height, GLint depth, in get_compressed_texsubimage_sw() argument
781 width, height, depth, in get_compressed_texsubimage_sw()
912 GLsizei width, GLsizei height, GLsizei depth, in dimensions_error_check() argument
943 if (depth < 0) { in dimensions_error_check()
944 _mesa_error(ctx, GL_INVALID_VALUE, "%s(depth = %d)", caller, depth); in dimensions_error_check()
970 if (depth > 1) { in dimensions_error_check()
972 "%s(depth = %d)", caller, depth); in dimensions_error_check()
980 if (zoffset + depth > 6) { in dimensions_error_check()
982 "%s(zoffset + depth = %d)", caller, zoffset + depth); in dimensions_error_check()
986 for (i = 0; i < depth; i++) { in dimensions_error_check()
1023 if (zoffset + depth > texImage->Depth) { in dimensions_error_check()
1025 "%s(zoffset %d + depth %d > %u)", in dimensions_error_check()
1026 caller, zoffset, depth, texImage->Depth); in dimensions_error_check()
1073 if ((depth % bd != 0) && in dimensions_error_check()
1074 (zoffset + depth != (GLint) texImage->Depth)) { in dimensions_error_check()
1076 "%s(depth = %d)", caller, depth); in dimensions_error_check()
1082 if (width == 0 || height == 0 || depth == 0) { in dimensions_error_check()
1099 GLsizei width, GLsizei height, GLsizei depth, in pbo_error_check() argument
1106 if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, width, height, depth, in pbo_error_check()
1146 GLsizei width, GLsizei height, GLsizei depth, in getteximage_error_check() argument
1175 width, height, depth, caller)) { in getteximage_error_check()
1179 if (pbo_error_check(ctx, target, width, height, depth, in getteximage_error_check()
1248 * Return the width, height and depth of a texture image.
1255 GLsizei *width, GLsizei *height, GLsizei *depth) in get_texture_image_dims() argument
1267 *depth = 6; in get_texture_image_dims()
1270 *depth = texImage->Depth; in get_texture_image_dims()
1274 *width = *height = *depth = 0; in get_texture_image_dims()
1295 GLsizei width, GLsizei height, GLint depth, in get_texture_image() argument
1327 numFaces = depth; in get_texture_image()
1329 depth = 1; in get_texture_image()
1344 width, height, depth, in get_texture_image()
1361 GLsizei width, height, depth; in _mesa_GetnTexImageARB() local
1372 get_texture_image_dims(texObj, target, level, &width, &height, &depth); in _mesa_GetnTexImageARB()
1375 0, 0, 0, width, height, depth, in _mesa_GetnTexImageARB()
1381 0, 0, 0, width, height, depth, in _mesa_GetnTexImageARB()
1392 GLsizei width, height, depth; in _mesa_GetTexImage() local
1403 get_texture_image_dims(texObj, target, level, &width, &height, &depth); in _mesa_GetTexImage()
1406 0, 0, 0, width, height, depth, in _mesa_GetTexImage()
1412 0, 0, 0, width, height, depth, in _mesa_GetTexImage()
1422 GLsizei width, height, depth; in _mesa_GetTextureImage() local
1437 &width, &height, &depth); in _mesa_GetTextureImage()
1440 0, 0, 0, width, height, depth, in _mesa_GetTextureImage()
1446 0, 0, 0, width, height, depth, in _mesa_GetTextureImage()
1454 GLsizei width, GLsizei height, GLsizei depth, in _mesa_GetTextureSubImage() argument
1474 xoffset, yoffset, zoffset, width, height, depth, in _mesa_GetTextureSubImage()
1480 xoffset, yoffset, zoffset, width, height, depth, in _mesa_GetTextureSubImage()
1492 GLsizei width, GLsizei height, GLsizei depth, in packed_compressed_size() argument
1499 width, height, depth, in packed_compressed_size()
1520 GLsizei width, GLsizei height, GLsizei depth, in getcompressedteximage_error_check() argument
1545 width, height, depth, caller)) { in getcompressedteximage_error_check()
1568 width, height, depth, in getcompressedteximage_error_check()
1614 GLsizei width, GLsizei height, GLint depth, in get_compressed_texture_image() argument
1642 width, height, depth, in get_compressed_texture_image()
1647 numFaces = depth; in get_compressed_texture_image()
1649 depth = 1; in get_compressed_texture_image()
1665 width, height, depth, pixels); in get_compressed_texture_image()
1681 GLsizei width, height, depth; in _mesa_GetnCompressedTexImageARB() local
1692 get_texture_image_dims(texObj, target, level, &width, &height, &depth); in _mesa_GetnCompressedTexImageARB()
1695 0, 0, 0, width, height, depth, in _mesa_GetnCompressedTexImageARB()
1701 0, 0, 0, width, height, depth, in _mesa_GetnCompressedTexImageARB()
1711 GLsizei width, height, depth; in _mesa_GetCompressedTexImage() local
1723 &width, &height, &depth); in _mesa_GetCompressedTexImage()
1726 0, 0, 0, width, height, depth, in _mesa_GetCompressedTexImage()
1732 0, 0, 0, width, height, depth, in _mesa_GetCompressedTexImage()
1743 GLsizei width, height, depth; in _mesa_GetCompressedTextureImage() local
1752 &width, &height, &depth); in _mesa_GetCompressedTextureImage()
1755 0, 0, 0, width, height, depth, in _mesa_GetCompressedTextureImage()
1761 0, 0, 0, width, height, depth, in _mesa_GetCompressedTextureImage()
1770 GLsizei height, GLsizei depth, in _mesa_GetCompressedTextureSubImage() argument
1784 width, height, depth, in _mesa_GetCompressedTextureSubImage()
1791 width, height, depth, in _mesa_GetCompressedTextureSubImage()