Lines Matching refs:texName
1727 bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, in bind_texture() argument
1744 if (texName == 0) { in bind_texture()
1749 newTexObj = _mesa_lookup_texture(ctx, texName); in bind_texture()
1773 newTexObj = ctx->Driver.NewTextureObject(ctx, texName, target); in bind_texture()
1780 _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj); in bind_texture()
1791 _mesa_BindTexture_no_error(GLenum target, GLuint texName) in _mesa_BindTexture_no_error() argument
1794 bind_texture(ctx, target, texName, true); in _mesa_BindTexture_no_error()
1799 _mesa_BindTexture(GLenum target, GLuint texName) in _mesa_BindTexture() argument
1805 _mesa_enum_to_string(target), (GLint) texName); in _mesa_BindTexture()
1807 bind_texture(ctx, target, texName, false); in _mesa_BindTexture()
2004 _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, in _mesa_PrioritizeTextures() argument
2024 if (texName[i] > 0) { in _mesa_PrioritizeTextures()
2025 struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]); in _mesa_PrioritizeTextures()
2050 _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, in _mesa_AreTexturesResident() argument
2066 if (!texName || !residences) in _mesa_AreTexturesResident()
2072 if (texName[i] == 0) { in _mesa_AreTexturesResident()
2076 t = _mesa_lookup_texture(ctx, texName[i]); in _mesa_AreTexturesResident()