Lines Matching refs:gl_context
51 _mesa_lookup_texture(struct gl_context *ctx, GLuint id);
54 _mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* func);
57 _mesa_lookup_texture_locked(struct gl_context *ctx, GLuint id);
60 _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target);
63 _mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
66 _mesa_initialize_texture_object( struct gl_context *ctx,
71 _mesa_tex_target_to_index(const struct gl_context *ctx, GLenum target);
74 _mesa_delete_texture_object( struct gl_context *ctx,
82 _mesa_clear_texture_object(struct gl_context *ctx,
102 _mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) in _mesa_lock_texture()
110 _mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) in _mesa_unlock_texture()
145 _mesa_test_texobj_completeness( const struct gl_context *ctx,
156 _mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj);
159 _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex);
162 _mesa_total_texture_memory(struct gl_context *ctx);
168 _mesa_unlock_context_textures( struct gl_context *ctx );
171 _mesa_lock_context_textures( struct gl_context *ctx );
174 _mesa_delete_nameless_texture(struct gl_context *ctx,
178 _mesa_bind_texture(struct gl_context *ctx, GLenum target,