Lines Matching refs:dR
492 GLfloat dR, dG, dB, dA; /* Dest factor */ in blend_general_float() local
626 dR = dG = dB = 0.0F; in blend_general_float()
629 dR = dG = dB = 1.0F; in blend_general_float()
632 dR = Rs; in blend_general_float()
637 dR = 1.0F - Rs; in blend_general_float()
642 dR = dG = dB = As; in blend_general_float()
645 dR = dG = dB = 1.0F - As; in blend_general_float()
648 dR = dG = dB = Ad; in blend_general_float()
651 dR = dG = dB = 1.0F - Ad; in blend_general_float()
654 dR = ctx->Color.BlendColor[0]; in blend_general_float()
659 dR = 1.0F - ctx->Color.BlendColor[0]; in blend_general_float()
664 dR = dG = dB = ctx->Color.BlendColor[3]; in blend_general_float()
667 dR = dG = dB = 1.0F - ctx->Color.BlendColor[3]; in blend_general_float()
670 dR = Rd; in blend_general_float()
675 dR = 1.0F - Rd; in blend_general_float()
681 dR = dG = dB = 0.0F; in blend_general_float()
740 r = Rs * sR + Rd * dR; in blend_general_float()
746 r = Rs * sR - Rd * dR; in blend_general_float()
752 r = Rd * dR - Rs * sR; in blend_general_float()