Lines Matching +full:- +full:- +full:option
1 <!--
21 built-ins (specifically gl_VertexID), which causes the vertex shaders to fail
26 -->
29 <!-- Please always enable app-specific workarounds for all drivers and
30 screens. -->
33 <option name="force_glsl_extensions_warn" value="true" />
34 <option name="disable_blend_func_extended" value="true" />
38 <option name="force_glsl_extensions_warn" value="true" />
39 <option name="disable_blend_func_extended" value="true" />
42 <application name="Unigine Heaven (32-bit)" executable="heaven_x86">
43 <option name="allow_glsl_extension_directive_midshader" value="true" />
44 <!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
45 <option name="dual_color_blend_by_location" value="true" />
48 <application name="Unigine Heaven (64-bit)" executable="heaven_x64">
49 <option name="allow_glsl_extension_directive_midshader" value="true" />
50 <!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
51 <option name="dual_color_blend_by_location" value="true" />
54 <application name="Unigine Valley (32-bit)" executable="valley_x86">
55 <option name="allow_glsl_extension_directive_midshader" value="true" />
56 <!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
57 <option name="dual_color_blend_by_location" value="true" />
60 <application name="Unigine Valley (64-bit)" executable="valley_x64">
61 <option name="allow_glsl_extension_directive_midshader" value="true" />
62 <!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
63 <option name="dual_color_blend_by_location" value="true" />
66 <application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
67 <option name="disable_blend_func_extended" value="true" />
68 <option name="allow_glsl_extension_directive_midshader" value="true" />
71 <application name="Unigine OilRush (64-bit)" executable="OilRush_x64">
72 <option name="disable_blend_func_extended" value="true" />
73 <option name="allow_glsl_extension_directive_midshader" value="true" />
77 <option name="disable_glsl_line_continuations" value="true" />
80 <application name="Topogun (32-bit)" executable="topogun32">
81 <option name="always_have_depth_buffer" value="true" />
84 <application name="Topogun (64-bit)" executable="topogun64">
85 <option name="always_have_depth_buffer" value="true" />
89 <option name="allow_glsl_extension_directive_midshader" value="true" />
91 <!-- For the Definitive Edition which shares the same executable name -->
92 <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
96 <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
100 <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
103 <application name="Second Life" executable="do-not-directly-run-secondlife-bin">
104 <option name="allow_glsl_extension_directive_midshader" value="true" />
107 <application name="Warsow (32-bit)" executable="warsow.i386">
108 <option name="allow_glsl_extension_directive_midshader" value="true" />
111 <application name="Warsow (64-bit)" executable="warsow.x86_64">
112 <option name="allow_glsl_extension_directive_midshader" value="true" />
116 <option name="glsl_zero_init" value="true"/>
120 <option name="allow_glsl_extension_directive_midshader" value="true" />
124 <option name="allow_higher_compat_version" value="true" />
127 <application name="Crookz - The Big Heist" executable="Crookz">
128 <option name="allow_higher_compat_version" value="true" />
132 <option name="allow_higher_compat_version" value="true" />
136 <option name="force_glsl_version" value="440" />
139 <application name="Spec Ops: The Line (32-bit)" executable="specops.i386">
140 <option name="force_glsl_abs_sqrt" value="true" />
143 <application name="Spec Ops: The Line (64-bit)" executable="specops">
144 <option name="force_glsl_abs_sqrt" value="true" />
147 <application name="Kerbal Space Program (32-bit)" executable="KSP.x86">
148 <option name="glsl_zero_init" value="true"/>
151 <application name="Kerbal Space Program (64-bit)" executable="KSP.x86_64">
152 <option name="glsl_zero_init" value="true"/>
156 <option name="glsl_correct_derivatives_after_discard" value="true"/>
160 <option name="glsl_correct_derivatives_after_discard" value="true"/>
164 <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
167 <application name="Observer" executable="TheObserver-Linux-Shipping">
168 <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
171 <application name="Steamroll" executable="Steamroll-Linux-Shipping">
172 <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
175 <application name="Refunct" executable="Refunct-Linux-Shipping">
176 <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
179 <!-- The GL thread whitelist is below, workarounds are above.
180 Keep it that way. -->
183 <option name="mesa_glthread" value="true"/>
187 <option name="mesa_glthread" value="true"/>
191 <option name="mesa_glthread" value="true"/>
195 <option name="mesa_glthread" value="true"/>
198 <option name="mesa_glthread" value="true"/>
202 <option name="mesa_glthread" value="true"/>
206 <option name="mesa_glthread" value="true"/>
210 <option name="mesa_glthread" value="true"/>
214 <option name="mesa_glthread" value="true"/>
217 <option name="mesa_glthread" value="true"/>
220 <option name="mesa_glthread" value="true"/>
223 <option name="mesa_glthread" value="true"/>
227 <option name="mesa_glthread" value="true"/>
231 <option name="mesa_glthread" value="true"/>
235 <option name="mesa_glthread" value="true"/>
238 <option name="mesa_glthread" value="true"/>
242 <option name="mesa_glthread" value="true"/>
245 <option name="mesa_glthread" value="true"/>
249 <option name="mesa_glthread" value="true"/>
253 <option name="mesa_glthread" value="true"/>
256 <option name="mesa_glthread" value="true"/>
260 <option name="mesa_glthread" value="true"/>
263 <application name="Spec Ops: The Line (32-bit)" executable="specops.i386">
264 <option name="mesa_glthread" value="true"/>
266 <application name="Spec Ops: The Line (64-bit)" executable="specops">
267 <option name="mesa_glthread" value="true"/>
270 <option name="mesa_glthread" value="true"/>
273 <!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
275 <application name="gnome-shell" executable="gnome-shell">
276 <option name="glx_disable_ext_buffer_age" value="true" />
277 <option name="glx_disable_oml_sync_control" value="true" />
280 <option name="glx_disable_ext_buffer_age" value="true" />
281 <option name="glx_disable_oml_sync_control" value="true" />
286 <option name="radeonsi_clear_db_cache_before_clear" value="true" />