Lines Matching refs:breakpoint

80    The built-in :func:`breakpoint()`, when called with defaults, can be used
134 a breakpoint at a given point in a program, even if the code is not
281 to specify a breakpoint in another file (probably one that hasn't been loaded
282 yet). The file is searched on :data:`sys.path`. Note that each breakpoint
283 is assigned a number to which all the other breakpoint commands refer.
286 true before the breakpoint is honored.
288 Without argument, list all breaks, including for each breakpoint, the number
289 of times that breakpoint has been hit, the current ignore count, and the
294 Temporary breakpoint, which is removed automatically when it is first hit.
300 With a space separated list of breakpoint numbers, clear those breakpoints.
305 Disable the breakpoints given as a space separated list of breakpoint
306 numbers. Disabling a breakpoint means it cannot cause the program to stop
307 execution, but unlike clearing a breakpoint, it remains in the list of
316 Set the ignore count for the given breakpoint number. If count is omitted,
317 the ignore count is set to 0. A breakpoint becomes active when the ignore
319 breakpoint is reached and the breakpoint is not disabled and any associated
324 Set a new *condition* for the breakpoint, an expression which must evaluate
325 to true before the breakpoint is honored. If *condition* is absent, any
326 existing condition is removed; i.e., the breakpoint is made unconditional.
330 Specify a list of commands for breakpoint number *bpnumber*. The commands
339 To remove all commands from a breakpoint, type ``commands`` and follow it
342 With no *bpnumber* argument, ``commands`` refers to the last breakpoint set.
344 You can use breakpoint commands to start your program up again. Simply use
354 breakpoint—which could have its own command list, leading to ambiguities about
358 stopping at a breakpoint is not printed. This may be desirable for breakpoints
360 commands print anything, you see no sign that the breakpoint was reached.
393 Continue execution, only stop when a breakpoint is encountered.