Lines Matching refs:mBackgroundObject
33 public GameObject mBackgroundObject; field in LevelSystem
50 if (mBackgroundObject != null && mRoot != null) { in reset()
51 mBackgroundObject.removeAll(); in reset()
52 mBackgroundObject.commitUpdates(); in reset()
53 mRoot.remove(mBackgroundObject); in reset()
54 mBackgroundObject = null; in reset()
136 if (mBackgroundObject == null) { in loadLevel()
137 mBackgroundObject = in loadLevel()
142 root.add(mBackgroundObject); in loadLevel()
146 builder.addTileMapLayer(mBackgroundObject, currentPriority, in loadLevel()
177 sSystemRegistry.levelBuilder.promoteForegroundLayer(mBackgroundObject); in loadLevel()