Lines Matching refs:fAlphaScale
32 SkASSERT(s.fAlphaScale == 256); in Clamp_S32_opaque_D32_nofilter_DX_shaderproc()
84 SkASSERT(s.fAlphaScale <= 256); in S32_alpha_D32_nofilter_DX()
93 sk_memset32(colors, SkAlphaMulQ(row[0], s.fAlphaScale), count); in S32_alpha_D32_nofilter_DX()
107 *colors++ = SkAlphaMulQ(p0, s.fAlphaScale); in S32_alpha_D32_nofilter_DX()
108 *colors++ = SkAlphaMulQ(p1, s.fAlphaScale); in S32_alpha_D32_nofilter_DX()
109 *colors++ = SkAlphaMulQ(p2, s.fAlphaScale); in S32_alpha_D32_nofilter_DX()
110 *colors++ = SkAlphaMulQ(p3, s.fAlphaScale); in S32_alpha_D32_nofilter_DX()
118 *colors++ = SkAlphaMulQ(row[*x++], s.fAlphaScale); in S32_alpha_D32_nofilter_DX()
259 fAlphaScale = SkAlpha255To256(SkColorGetA(fPaintColor)); in chooseProcs()
273 if (fAlphaScale == 256 in chooseProcs()
494 filter_32_alpha(iSubY, *row0, *row1, &color, s.fAlphaScale); in S32_D32_constX_shaderproc()
496 if (s.fAlphaScale < 256) { in S32_D32_constX_shaderproc()
497 color = SkAlphaMulQ(*row0, s.fAlphaScale); in S32_D32_constX_shaderproc()
552 if (fAlphaScale < 256) { in chooseShaderProc32()