Lines Matching refs:shaderFP

394     std::unique_ptr<GrFragmentProcessor> shaderFP;  in skpaint_to_grpaint_impl()  local
398 shaderFP = std::move(*shaderProcessor); in skpaint_to_grpaint_impl()
400 shaderFP = shader->asFragmentProcessor(fpArgs); in skpaint_to_grpaint_impl()
401 if (!shaderFP) { in skpaint_to_grpaint_impl()
411 if (shaderFP) { in skpaint_to_grpaint_impl()
421 shaderFP = GrFragmentProcessor::OverrideInput(std::move(shaderFP), shaderInput); in skpaint_to_grpaint_impl()
422 shaderFP = GrXfermodeFragmentProcessor::MakeFromSrcProcessor(std::move(shaderFP), in skpaint_to_grpaint_impl()
426 if (shaderFP) { in skpaint_to_grpaint_impl()
427 grPaint->addColorFragmentProcessor(std::move(shaderFP)); in skpaint_to_grpaint_impl()
443 grPaint->addColorFragmentProcessor(std::move(shaderFP)); in skpaint_to_grpaint_impl()
536 std::unique_ptr<GrFragmentProcessor> shaderFP, in SkPaintToGrPaintReplaceShader() argument
538 if (!shaderFP) { in SkPaintToGrPaintReplaceShader()
541 return skpaint_to_grpaint_impl(context, colorSpaceInfo, skPaint, SkMatrix::I(), &shaderFP, in SkPaintToGrPaintReplaceShader()
575 std::unique_ptr<GrFragmentProcessor> shaderFP; in SkPaintToGrPaintWithTexture() local
578 shaderFP = shader->asFragmentProcessor(GrFPArgs( in SkPaintToGrPaintWithTexture()
580 if (!shaderFP) { in SkPaintToGrPaintWithTexture()
583 … std::unique_ptr<GrFragmentProcessor> fpSeries[] = { std::move(shaderFP), std::move(fp) }; in SkPaintToGrPaintWithTexture()
584 shaderFP = GrFragmentProcessor::RunInSeries(fpSeries, 2); in SkPaintToGrPaintWithTexture()
586 shaderFP = GrFragmentProcessor::MakeInputPremulAndMulByOutput(std::move(fp)); in SkPaintToGrPaintWithTexture()
590 shaderFP = GrFragmentProcessor::OverrideInput(std::move(fp), SK_PMColor4fWHITE, false); in SkPaintToGrPaintWithTexture()
592 shaderFP = GrFragmentProcessor::MulChildByInputAlpha(std::move(fp)); in SkPaintToGrPaintWithTexture()
596 return SkPaintToGrPaintReplaceShader(context, colorSpaceInfo, paint, std::move(shaderFP), in SkPaintToGrPaintWithTexture()