Lines Matching refs:GrGLPathRendering
54 GrGLPathRendering::GrGLPathRendering(GrGLGpu* gpu) in GrGLPathRendering() function in GrGLPathRendering
61 GrGLPathRendering::~GrGLPathRendering() { in ~GrGLPathRendering()
67 void GrGLPathRendering::disconnect(GrGpu::DisconnectType type) { in disconnect()
74 void GrGLPathRendering::resetContext() { in resetContext()
82 sk_sp<GrPath> GrGLPathRendering::createPath(const SkPath& inPath, const GrStyle& style) { in createPath()
86 void GrGLPathRendering::onStencilPath(const StencilPathArgs& args, const GrPath* path) { in onStencilPath()
115 void GrGLPathRendering::onDrawPath(GrRenderTarget* renderTarget, GrSurfaceOrigin origin, in onDrawPath()
146 void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location, in setProgramPathFragmentInputTransform()
172 void GrGLPathRendering::setProjectionMatrix(const SkMatrix& matrix, in setProjectionMatrix()
194 GrGLuint GrGLPathRendering::genPaths(GrGLsizei range) { in genPaths()
244 void GrGLPathRendering::deletePaths(GrGLuint path, GrGLsizei range) { in deletePaths()
248 void GrGLPathRendering::flushPathStencilSettings(const GrStencilSettings& stencilSettings) { in flushPathStencilSettings()
267 inline GrGLGpu* GrGLPathRendering::gpu() { in gpu()