Lines Matching refs:SkShader
23 SkShader::TileMode fMode;
63 GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(nullptr) { in GiantBitmapGM()
76 case SkShader::kClamp_TileMode: in onShortName()
79 case SkShader::kRepeat_TileMode: in onShortName()
82 case SkShader::kMirror_TileMode: in onShortName()
107 paint.setShader(SkShader::MakeBitmapShader(getBitmap(), fMode, fMode, &m)); in onDraw()
123 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); )
124 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); )
125 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, false, false); )
126 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); )
127 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false); )
128 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, true, false); )
130 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); )
131 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true); )
132 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, false, true); )
133 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); )
134 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); )
135 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, true, true); )