Lines Matching refs:appendBool
180 writer->appendBool("MIP Map Support", fMipMapSupport); in dumpJSON()
181 writer->appendBool("NPOT Texture Tile Support", fNPOTTextureTileSupport); in dumpJSON()
182 writer->appendBool("sRGB Support", fSRGBSupport); in dumpJSON()
183 writer->appendBool("sRGB Write Control", fSRGBWriteControl); in dumpJSON()
184 writer->appendBool("Discard Render Target Support", fDiscardRenderTargetSupport); in dumpJSON()
185 writer->appendBool("Reuse Scratch Textures", fReuseScratchTextures); in dumpJSON()
186 writer->appendBool("Reuse Scratch Buffers", fReuseScratchBuffers); in dumpJSON()
187 writer->appendBool("Gpu Tracing Support", fGpuTracingSupport); in dumpJSON()
188 writer->appendBool("Oversized Stencil Support", fOversizedStencilSupport); in dumpJSON()
189 writer->appendBool("Texture Barrier Support", fTextureBarrierSupport); in dumpJSON()
190 writer->appendBool("Sample Locations Support", fSampleLocationsSupport); in dumpJSON()
191 writer->appendBool("Multisample disable support", fMultisampleDisableSupport); in dumpJSON()
192 writer->appendBool("Instance Attrib Support", fInstanceAttribSupport); in dumpJSON()
193 writer->appendBool("Uses Mixed Samples", fUsesMixedSamples); in dumpJSON()
194 writer->appendBool("Use primitive restart", fUsePrimitiveRestart); in dumpJSON()
195 writer->appendBool("Prefer client-side dynamic buffers", fPreferClientSideDynamicBuffers); in dumpJSON()
196 writer->appendBool("Prefer fullscreen clears", fPreferFullscreenClears); in dumpJSON()
197 writer->appendBool("Must clear buffer memory", fMustClearUploadedBufferData); in dumpJSON()
198 writer->appendBool("Supports importing AHardwareBuffers", fSupportsAHardwareBufferImages); in dumpJSON()
199 writer->appendBool("Fence sync support", fFenceSyncSupport); in dumpJSON()
200 writer->appendBool("Cross context texture support", fCrossContextTextureSupport); in dumpJSON()
201 writer->appendBool("Half float vertex attribute support", fHalfFloatVertexAttributeSupport); in dumpJSON()
202 writer->appendBool("Specify GeometryProcessor textures as a dynamic state array", in dumpJSON()
204 writer->appendBool("Use draws for partial clears", fPerformPartialClearsAsDraws); in dumpJSON()
205 writer->appendBool("Use draws for color clears", fPerformColorClearsAsDraws); in dumpJSON()
206 writer->appendBool("Use draws for stencil clip clears", fPerformStencilClearsAsDraws); in dumpJSON()
207 writer->appendBool("Clamp-to-border", fClampToBorderSupport); in dumpJSON()
209 writer->appendBool("Blacklist Coverage Counting Path Renderer [workaround]", in dumpJSON()
211 writer->appendBool("Prefer VRAM Use over flushes [workaround]", fPreferVRAMUseOverFlushes); in dumpJSON()
212 writer->appendBool("Avoid stencil buffers [workaround]", fAvoidStencilBuffers); in dumpJSON()
250 writer->appendBool("texturable", this->isConfigTexturable(config)); in dumpJSON()