Lines Matching refs:fVertices

51     mesh.fVertices = std::move(vertices);  in GrDrawVerticesOp()
56 if (mesh.fVertices->hasBones() && bones) { in GrDrawVerticesOp()
58 mesh.fVertices = mesh.fVertices->applyBones(bones, boneCount); in GrDrawVerticesOp()
82 if (!mesh.fVertices->hasBones() && boneCount == 1) { in GrDrawVerticesOp()
99 const SkRect originalBounds = bones[0].mapRect(mesh.fVertices->bounds()); in GrDrawVerticesOp()
110 this->setTransformedBounds(mesh.fVertices->bounds(), in GrDrawVerticesOp()
212 if (fMeshes[0].fVertices->isVolatile() || !hasMapBufferSupport) { in onPrepareDraws()
282 vertexKeyBuilder[0] = indexKeyBuilder[0] = fMeshes[0].fVertices->uniqueID(); in drawNonVolatile()
370 int indexCount = mesh.fVertices->indexCount(); in fillBuffers()
372 *indices++ = mesh.fVertices->indices()[j] + vertexOffset; in fillBuffers()
377 int vertexCount = mesh.fVertices->vertexCount(); in fillBuffers()
378 const SkPoint* positions = mesh.fVertices->positions(); in fillBuffers()
379 const SkColor* colors = mesh.fVertices->colors(); in fillBuffers()
380 const SkPoint* localCoords = mesh.fVertices->texCoords(); in fillBuffers()
381 const SkVertices::BoneIndices* boneIndices = mesh.fVertices->boneIndices(); in fillBuffers()
382 const SkVertices::BoneWeights* boneWeights = mesh.fVertices->boneWeights(); in fillBuffers()
496 if (!this->fMeshes[0].fVertices->isVolatile() || !that->fMeshes[0].fVertices->isVolatile()) { in onCombineIfPossible()
504 if (fMeshes[0].fVertices->hasIndices() != that->fMeshes[0].fVertices->hasIndices()) { in onCombineIfPossible()