Lines Matching refs:GrVkGpu

44 void GrVkCommandBuffer::freeGPUData(GrVkGpu* gpu) const {  in freeGPUData()
53 fTrackedRecycledResources[i]->recycle(const_cast<GrVkGpu*>(gpu)); in freeGPUData()
90 void GrVkCommandBuffer::releaseResources(GrVkGpu* gpu) { in releaseResources()
99 fTrackedRecycledResources[i]->recycle(const_cast<GrVkGpu*>(gpu)); in releaseResources()
130 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
181 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer()
200 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, const GrVkIndexBuffer* ibuffer) { in bindIndexBuffer()
215 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
240 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
260 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
287 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline()
295 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed()
311 void GrVkCommandBuffer::draw(const GrVkGpu* gpu, in draw()
325 void GrVkCommandBuffer::setViewport(const GrVkGpu* gpu, in setViewport()
340 void GrVkCommandBuffer::setScissor(const GrVkGpu* gpu, in setScissor()
355 void GrVkCommandBuffer::setBlendConstants(const GrVkGpu* gpu, in setBlendConstants()
372 GrVkPrimaryCommandBuffer* GrVkPrimaryCommandBuffer::Create(const GrVkGpu* gpu, in Create()
392 void GrVkPrimaryCommandBuffer::begin(const GrVkGpu* gpu) { in begin()
406 void GrVkPrimaryCommandBuffer::end(GrVkGpu* gpu) { in end()
418 void GrVkPrimaryCommandBuffer::beginRenderPass(const GrVkGpu* gpu, in beginRenderPass()
451 void GrVkPrimaryCommandBuffer::endRenderPass(const GrVkGpu* gpu) { in endRenderPass()
458 void GrVkPrimaryCommandBuffer::executeCommands(const GrVkGpu* gpu, in executeCommands()
502 const GrVkGpu* gpu, in submitToQueue()
504 GrVkGpu::SyncQueue sync, in submitToQueue()
568 if (GrVkGpu::kForce_SyncQueue == sync) { in submitToQueue()
583 bool GrVkPrimaryCommandBuffer::finished(const GrVkGpu* gpu) const { in finished()
606 void GrVkPrimaryCommandBuffer::onReleaseResources(GrVkGpu* gpu) { in onReleaseResources()
620 void GrVkPrimaryCommandBuffer::copyImage(const GrVkGpu* gpu, in copyImage()
640 void GrVkPrimaryCommandBuffer::blitImage(const GrVkGpu* gpu, in blitImage()
664 void GrVkPrimaryCommandBuffer::blitImage(const GrVkGpu* gpu, in blitImage()
683 void GrVkPrimaryCommandBuffer::copyImageToBuffer(const GrVkGpu* gpu, in copyImageToBuffer()
701 void GrVkPrimaryCommandBuffer::copyBufferToImage(const GrVkGpu* gpu, in copyBufferToImage()
720 void GrVkPrimaryCommandBuffer::copyBuffer(GrVkGpu* gpu, in copyBuffer()
746 void GrVkPrimaryCommandBuffer::updateBuffer(GrVkGpu* gpu, in updateBuffer()
765 void GrVkPrimaryCommandBuffer::clearColorImage(const GrVkGpu* gpu, in clearColorImage()
781 void GrVkPrimaryCommandBuffer::clearDepthStencilImage(const GrVkGpu* gpu, in clearDepthStencilImage()
797 void GrVkPrimaryCommandBuffer::resolveImage(GrVkGpu* gpu, in resolveImage()
817 void GrVkPrimaryCommandBuffer::onFreeGPUData(GrVkGpu* gpu) const { in onFreeGPUData()
839 GrVkSecondaryCommandBuffer* GrVkSecondaryCommandBuffer::Create(const GrVkGpu* gpu, in Create()
864 void GrVkSecondaryCommandBuffer::begin(const GrVkGpu* gpu, const GrVkFramebuffer* framebuffer, in begin()
896 void GrVkSecondaryCommandBuffer::end(GrVkGpu* gpu) { in end()