Lines Matching refs:Direct3DStateBlock8
27 …Direct3DStateBlock8::Direct3DStateBlock8(Direct3DDevice8 *device, D3DSTATEBLOCKTYPE type) : device… in Direct3DStateBlock8() function in D3D8::Direct3DStateBlock8
76 Direct3DStateBlock8::~Direct3DStateBlock8() in ~Direct3DStateBlock8()
81 long Direct3DStateBlock8::QueryInterface(const IID &iid, void **object) in QueryInterface()
90 unsigned long Direct3DStateBlock8::AddRef() in AddRef()
97 unsigned long Direct3DStateBlock8::Release() in Release()
104 long Direct3DStateBlock8::Apply() in Apply()
182 long Direct3DStateBlock8::Capture() in Capture()
275 long Direct3DStateBlock8::GetDevice(IDirect3DDevice8 **device) in GetDevice()
290 void Direct3DStateBlock8::lightEnable(unsigned long index, int enable) in lightEnable()
295 void Direct3DStateBlock8::setClipPlane(unsigned long index, const float *plane) in setClipPlane()
304 void Direct3DStateBlock8::setCurrentTexturePalette(unsigned int paletteNumber) in setCurrentTexturePalette()
309 void Direct3DStateBlock8::setFVF(unsigned long FVF) in setFVF()
314 void Direct3DStateBlock8::setIndices(Direct3DIndexBuffer8 *indexData, unsigned int baseVertexIndex) in setIndices()
323 void Direct3DStateBlock8::setLight(unsigned long index, const D3DLIGHT8 *light) in setLight()
328 void Direct3DStateBlock8::setMaterial(const D3DMATERIAL8 *material) in setMaterial()
333 void Direct3DStateBlock8::setPixelShader(unsigned long shaderHandle) in setPixelShader()
339 …void Direct3DStateBlock8::setPixelShaderConstant(unsigned int startRegister, const void *constantD… in setPixelShaderConstant()
344 void Direct3DStateBlock8::setRenderState(D3DRENDERSTATETYPE state, unsigned long value) in setRenderState()
350 void Direct3DStateBlock8::setScissorRect(const RECT *rect) in setScissorRect()
355 …void Direct3DStateBlock8::setStreamSource(unsigned int stream, Direct3DVertexBuffer8 *data, unsign… in setStreamSource()
364 void Direct3DStateBlock8::setTexture(unsigned long stage, Direct3DBaseTexture8 *texture) in setTexture()
372 …void Direct3DStateBlock8::setTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type,… in setTextureStageState()
378 void Direct3DStateBlock8::setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in setTransform()
384 void Direct3DStateBlock8::setViewport(const D3DVIEWPORT8 *viewport) in setViewport()
390 void Direct3DStateBlock8::setVertexShader(unsigned long shaderHandle) in setVertexShader()
396 …void Direct3DStateBlock8::setVertexShaderConstant(unsigned int startRegister, const void *constant… in setVertexShaderConstant()
401 void Direct3DStateBlock8::clear() in clear()
472 void Direct3DStateBlock8::captureRenderState(D3DRENDERSTATETYPE state) in captureRenderState()
478 …void Direct3DStateBlock8::captureTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE t… in captureTextureStageState()
484 void Direct3DStateBlock8::captureTransform(D3DTRANSFORMSTATETYPE state) in captureTransform()
490 void Direct3DStateBlock8::capturePixelRenderStates() in capturePixelRenderStates()
530 void Direct3DStateBlock8::capturePixelTextureStates() in capturePixelTextureStates()
565 void Direct3DStateBlock8::capturePixelShaderStates() in capturePixelShaderStates()
573 void Direct3DStateBlock8::captureVertexRenderStates() in captureVertexRenderStates()
613 void Direct3DStateBlock8::captureVertexTextureStates() in captureVertexTextureStates()
622 void Direct3DStateBlock8::captureLightStates() in captureLightStates()
638 void Direct3DStateBlock8::captureVertexShaderStates() in captureVertexShaderStates()
646 void Direct3DStateBlock8::captureTextures() in captureTextures()
661 void Direct3DStateBlock8::captureVertexTextures() in captureVertexTextures()
666 void Direct3DStateBlock8::captureDisplacementTextures() in captureDisplacementTextures()
671 void Direct3DStateBlock8::captureTexturePalette() in captureTexturePalette()
677 void Direct3DStateBlock8::captureVertexStreams() in captureVertexStreams()
692 void Direct3DStateBlock8::captureIndexBuffer() in captureIndexBuffer()
704 void Direct3DStateBlock8::captureViewport() in captureViewport()
710 void Direct3DStateBlock8::captureTransforms() in captureTransforms()
717 void Direct3DStateBlock8::captureTextureTransforms() in captureTextureTransforms()
729 void Direct3DStateBlock8::captureClippingPlanes() in captureClippingPlanes()
738 void Direct3DStateBlock8::captureMaterial() in captureMaterial()