Lines Matching refs:Direct3DBaseTexture8
25 …nt levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture8(device, D3D… in Direct3DTexture8()
85 return Direct3DBaseTexture8::AddRef(); in AddRef()
92 return Direct3DBaseTexture8::Release(); in Release()
99 return Direct3DBaseTexture8::FreePrivateData(guid); in FreePrivateData()
106 return Direct3DBaseTexture8::GetPrivateData(guid, data, size); in GetPrivateData()
113 Direct3DBaseTexture8::PreLoad(); in PreLoad()
120 return Direct3DBaseTexture8::SetPrivateData(guid, data, size, flags); in SetPrivateData()
127 return Direct3DBaseTexture8::GetDevice(device); in GetDevice()
134 return Direct3DBaseTexture8::SetPriority(newPriority); in SetPriority()
141 return Direct3DBaseTexture8::GetPriority(); in GetPriority()
148 return Direct3DBaseTexture8::GetType(); in GetType()
155 return Direct3DBaseTexture8::GetLevelCount(); in GetLevelCount()
162 return Direct3DBaseTexture8::GetLOD(); in GetLOD()
169 return Direct3DBaseTexture8::SetLOD(newLOD); in SetLOD()