Lines Matching refs:RenderTarget
21 bool Capabilities::Surface::RenderTarget::NULL_ = true;
22 bool Capabilities::Surface::RenderTarget::R8G8B8 = false;
23 bool Capabilities::Surface::RenderTarget::R5G6B5 = true;
24 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true;
25 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true;
26 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true;
27 bool Capabilities::Surface::RenderTarget::R3G3B2 = false;
28 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false;
29 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true;
30 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true;
31 bool Capabilities::Surface::RenderTarget::X8R8G8B8 = true;
32 bool Capabilities::Surface::RenderTarget::A8B8G8R8 = true;
33 bool Capabilities::Surface::RenderTarget::X8B8G8R8 = true;
34 bool Capabilities::Surface::RenderTarget::G16R16 = true;
35 bool Capabilities::Surface::RenderTarget::A2B10G10R10 = true;
36 bool Capabilities::Surface::RenderTarget::A2R10G10B10 = true;
37 bool Capabilities::Surface::RenderTarget::A16B16G16R16 = true;
38 bool Capabilities::Surface::RenderTarget::R16F = true;
39 bool Capabilities::Surface::RenderTarget::G16R16F = true;
40 bool Capabilities::Surface::RenderTarget::A16B16G16R16F = true;
41 bool Capabilities::Surface::RenderTarget::R32F = true;
42 bool Capabilities::Surface::RenderTarget::G32R32F = true;
43 bool Capabilities::Surface::RenderTarget::A32B32G32R32F = true;
145 bool Capabilities::CubeMap::RenderTarget::NULL_ = true;
146 bool Capabilities::CubeMap::RenderTarget::R8G8B8 = false;
147 bool Capabilities::CubeMap::RenderTarget::R5G6B5 = true;
148 bool Capabilities::CubeMap::RenderTarget::X1R5G5B5 = true;
149 bool Capabilities::CubeMap::RenderTarget::A1R5G5B5 = true;
150 bool Capabilities::CubeMap::RenderTarget::A4R4G4B4 = true;
151 bool Capabilities::CubeMap::RenderTarget::R3G3B2 = false;
152 bool Capabilities::CubeMap::RenderTarget::A8R3G3B2 = false;
153 bool Capabilities::CubeMap::RenderTarget::X4R4G4B4 = true;
154 bool Capabilities::CubeMap::RenderTarget::A8R8G8B8 = true;
155 bool Capabilities::CubeMap::RenderTarget::X8R8G8B8 = true;
156 bool Capabilities::CubeMap::RenderTarget::A8B8G8R8 = true;
157 bool Capabilities::CubeMap::RenderTarget::X8B8G8R8 = true;
158 bool Capabilities::CubeMap::RenderTarget::G16R16 = true;
159 bool Capabilities::CubeMap::RenderTarget::A2B10G10R10 = true;
160 bool Capabilities::CubeMap::RenderTarget::A2R10G10B10 = true;
161 bool Capabilities::CubeMap::RenderTarget::A16B16G16R16 = true;
162 bool Capabilities::CubeMap::RenderTarget::R16F = true;
163 bool Capabilities::CubeMap::RenderTarget::G16R16F = true;
164 bool Capabilities::CubeMap::RenderTarget::A16B16G16R16F = true;
165 bool Capabilities::CubeMap::RenderTarget::R32F = true;
166 bool Capabilities::CubeMap::RenderTarget::G32R32F = true;
167 bool Capabilities::CubeMap::RenderTarget::A32B32G32R32F = true;
267 bool Capabilities::Texture::RenderTarget::NULL_ = true;
268 bool Capabilities::Texture::RenderTarget::R8G8B8 = false;
269 bool Capabilities::Texture::RenderTarget::R5G6B5 = true;
270 bool Capabilities::Texture::RenderTarget::X1R5G5B5 = true;
271 bool Capabilities::Texture::RenderTarget::A1R5G5B5 = true;
272 bool Capabilities::Texture::RenderTarget::A4R4G4B4 = true;
273 bool Capabilities::Texture::RenderTarget::R3G3B2 = false;
274 bool Capabilities::Texture::RenderTarget::A8R3G3B2 = false;
275 bool Capabilities::Texture::RenderTarget::X4R4G4B4 = true;
276 bool Capabilities::Texture::RenderTarget::A8R8G8B8 = true;
277 bool Capabilities::Texture::RenderTarget::X8R8G8B8 = true;
278 bool Capabilities::Texture::RenderTarget::A8B8G8R8 = true;
279 bool Capabilities::Texture::RenderTarget::X8B8G8R8 = true;
280 bool Capabilities::Texture::RenderTarget::G16R16 = true;
281 bool Capabilities::Texture::RenderTarget::A2B10G10R10 = true;
282 bool Capabilities::Texture::RenderTarget::A2R10G10B10 = true;
283 bool Capabilities::Texture::RenderTarget::A16B16G16R16 = true;
284 bool Capabilities::Texture::RenderTarget::R16F = true;
285 bool Capabilities::Texture::RenderTarget::G16R16F = true;
286 bool Capabilities::Texture::RenderTarget::A16B16G16R16F = true;
287 bool Capabilities::Texture::RenderTarget::R32F = true;
288 bool Capabilities::Texture::RenderTarget::G32R32F = true;
289 bool Capabilities::Texture::RenderTarget::A32B32G32R32F = true;