Lines Matching refs:Direct3DDevice9

54Direct3DDevice9::Direct3DDevice9(const HINSTANCE instance, Direct3D9 *d3d9, unsigned int adapter, …  in Direct3DDevice9()  function in D3D9::Direct3DDevice9
185 Direct3DDevice9::~Direct3DDevice9() in ~Direct3DDevice9()
274 long Direct3DDevice9::QueryInterface(const IID &iid, void **object) in QueryInterface()
294 unsigned long Direct3DDevice9::AddRef() in AddRef()
301 unsigned long Direct3DDevice9::Release() in Release()
308 long Direct3DDevice9::BeginScene() in BeginScene()
317 long Direct3DDevice9::BeginStateBlock() in BeginStateBlock()
340 …long Direct3DDevice9::Clear(unsigned long count, const D3DRECT *rects, unsigned long flags, unsign… in Clear()
450 long Direct3DDevice9::ColorFill(IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) in ColorFill()
487 …long Direct3DDevice9::CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3… in CreateAdditionalSwapChain()
530 …long Direct3DDevice9::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned lon… in CreateCubeTexture()
563 …long Direct3DDevice9::CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT… in CreateDepthStencilSurface()
622 …long Direct3DDevice9::CreateIndexBuffer(unsigned int length, unsigned long usage, D3DFORMAT format… in CreateIndexBuffer()
648 …long Direct3DDevice9::CreateOffscreenPlainSurface(unsigned int width, unsigned int height, D3DFORM… in CreateOffscreenPlainSurface()
686 …long Direct3DDevice9::CreatePixelShader(const unsigned long *function, IDirect3DPixelShader9 **sha… in CreatePixelShader()
716 long Direct3DDevice9::CreateQuery(D3DQUERYTYPE type, IDirect3DQuery9 **query) in CreateQuery()
777 …long Direct3DDevice9::CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format… in CreateRenderTarget()
810 long Direct3DDevice9::CreateStateBlock(D3DSTATEBLOCKTYPE type, IDirect3DStateBlock9 **stateBlock) in CreateStateBlock()
828 …long Direct3DDevice9::CreateTexture(unsigned int width, unsigned int height, unsigned int levels, … in CreateTexture()
861 …long Direct3DDevice9::CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long F… in CreateVertexBuffer()
887 …long Direct3DDevice9::CreateVertexDeclaration(const D3DVERTEXELEMENT9 *vertexElements, IDirect3DVe… in CreateVertexDeclaration()
922 …long Direct3DDevice9::CreateVertexShader(const unsigned long *function, IDirect3DVertexShader9 **s… in CreateVertexShader()
952 …long Direct3DDevice9::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int de… in CreateVolumeTexture()
985 long Direct3DDevice9::DeletePatch(unsigned int handle) in DeletePatch()
996 …long Direct3DDevice9::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned in… in DrawIndexedPrimitive()
1064 …long Direct3DDevice9::DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigne… in DrawIndexedPrimitiveUP()
1155 …long Direct3DDevice9::DrawPrimitive(D3DPRIMITIVETYPE primitiveType, unsigned int startVertex, unsi… in DrawPrimitive()
1186 …long Direct3DDevice9::DrawPrimitiveUP(D3DPRIMITIVETYPE primitiveType, unsigned int primitiveCount,… in DrawPrimitiveUP()
1253 …long Direct3DDevice9::DrawRectPatch(unsigned int handle, const float *numSegs, const D3DRECTPATCH_… in DrawRectPatch()
1269 …long Direct3DDevice9::DrawTriPatch(unsigned int handle, const float *numSegs, const D3DTRIPATCH_IN… in DrawTriPatch()
1285 long Direct3DDevice9::EndScene() in EndScene()
1294 long Direct3DDevice9::EndStateBlock(IDirect3DStateBlock9 **stateBlock) in EndStateBlock()
1320 long Direct3DDevice9::EvictManagedResources() in EvictManagedResources()
1331 unsigned int Direct3DDevice9::GetAvailableTextureMem() in GetAvailableTextureMem()
1344 …long Direct3DDevice9::GetBackBuffer(unsigned int swapChainIndex, unsigned int backBufferIndex, D3D… in GetBackBuffer()
1358 long Direct3DDevice9::GetClipPlane(unsigned long index, float *plane) in GetClipPlane()
1377 long Direct3DDevice9::GetClipStatus(D3DCLIPSTATUS9 *clipStatus) in GetClipStatus()
1393 long Direct3DDevice9::GetCreationParameters(D3DDEVICE_CREATION_PARAMETERS *parameters) in GetCreationParameters()
1412 long Direct3DDevice9::GetCurrentTexturePalette(unsigned int *paletteNumber) in GetCurrentTexturePalette()
1428 long Direct3DDevice9::GetDepthStencilSurface(IDirect3DSurface9 **depthStencilSurface) in GetDepthStencilSurface()
1453 long Direct3DDevice9::GetDeviceCaps(D3DCAPS9 *caps) in GetDeviceCaps()
1462 long Direct3DDevice9::GetDirect3D(IDirect3D9 **d3d9) in GetDirect3D()
1479 long Direct3DDevice9::GetDisplayMode(unsigned int index, D3DDISPLAYMODE *mode) in GetDisplayMode()
1493 long Direct3DDevice9::GetFrontBufferData(unsigned int index, IDirect3DSurface9 *destSurface) in GetFrontBufferData()
1507 long Direct3DDevice9::GetFVF(unsigned long *FVF) in GetFVF()
1530 void Direct3DDevice9::GetGammaRamp(unsigned int index, D3DGAMMARAMP *ramp) in GetGammaRamp()
1544 long Direct3DDevice9::GetIndices(IDirect3DIndexBuffer9 **indexData) in GetIndices()
1565 long Direct3DDevice9::GetLight(unsigned long index, D3DLIGHT9 *light) in GetLight()
1586 long Direct3DDevice9::GetLightEnable(unsigned long index, int *enable) in GetLightEnable()
1607 long Direct3DDevice9::GetMaterial(D3DMATERIAL9 *material) in GetMaterial()
1623 float Direct3DDevice9::GetNPatchMode() in GetNPatchMode()
1632 unsigned int Direct3DDevice9::GetNumberOfSwapChains() in GetNumberOfSwapChains()
1641 long Direct3DDevice9::GetPaletteEntries(unsigned int paletteNumber, PALETTEENTRY *entries) in GetPaletteEntries()
1660 long Direct3DDevice9::GetPixelShader(IDirect3DPixelShader9 **shader) in GetPixelShader()
1681 …long Direct3DDevice9::GetPixelShaderConstantB(unsigned int startRegister, int *constantData, unsig… in GetPixelShaderConstantB()
1700 …long Direct3DDevice9::GetPixelShaderConstantF(unsigned int startRegister, float *constantData, uns… in GetPixelShaderConstantF()
1722 …long Direct3DDevice9::GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsig… in GetPixelShaderConstantI()
1744 long Direct3DDevice9::GetRasterStatus(unsigned int index, D3DRASTER_STATUS *rasterStatus) in GetRasterStatus()
1758 long Direct3DDevice9::GetRenderState(D3DRENDERSTATETYPE state, unsigned long *value) in GetRenderState()
1774 long Direct3DDevice9::GetRenderTarget(unsigned long index, IDirect3DSurface9 **renderTarget) in GetRenderTarget()
1798 …long Direct3DDevice9::GetRenderTargetData(IDirect3DSurface9 *renderTarget, IDirect3DSurface9 *dest… in GetRenderTargetData()
1868 …long Direct3DDevice9::GetSamplerState(unsigned long sampler, D3DSAMPLERSTATETYPE state, unsigned l… in GetSamplerState()
1894 long Direct3DDevice9::GetScissorRect(RECT *rect) in GetScissorRect()
1910 int Direct3DDevice9::GetSoftwareVertexProcessing() in GetSoftwareVertexProcessing()
1919 …long Direct3DDevice9::GetStreamSource(unsigned int streamNumber, IDirect3DVertexBuffer9 **streamDa… in GetStreamSource()
1943 long Direct3DDevice9::GetStreamSourceFreq(unsigned int streamNumber, unsigned int *divider) in GetStreamSourceFreq()
1959 long Direct3DDevice9::GetSwapChain(unsigned int index, IDirect3DSwapChain9 **swapChain) in GetSwapChain()
1980 long Direct3DDevice9::GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) in GetTexture()
2008 …long Direct3DDevice9::GetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, uns… in GetTextureStageState()
2024 long Direct3DDevice9::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) in GetTransform()
2040 long Direct3DDevice9::GetVertexDeclaration(IDirect3DVertexDeclaration9 **declaration) in GetVertexDeclaration()
2061 long Direct3DDevice9::GetVertexShader(IDirect3DVertexShader9 **shader) in GetVertexShader()
2082 …long Direct3DDevice9::GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsi… in GetVertexShaderConstantB()
2101 …long Direct3DDevice9::GetVertexShaderConstantF(unsigned int startRegister, float *constantData, un… in GetVertexShaderConstantF()
2123 …long Direct3DDevice9::GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsi… in GetVertexShaderConstantI()
2145 long Direct3DDevice9::GetViewport(D3DVIEWPORT9 *viewport) in GetViewport()
2161 long Direct3DDevice9::LightEnable(unsigned long index, int enable) in LightEnable()
2216 long Direct3DDevice9::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in MultiplyTransform()
2285 …long Direct3DDevice9::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverrid… in Present()
2294 …long Direct3DDevice9::ProcessVertices(unsigned int srcStartIndex, unsigned int destIndex, unsigned… in ProcessVertices()
2310 long Direct3DDevice9::Reset(D3DPRESENT_PARAMETERS *presentParameters) in Reset()
2561 long Direct3DDevice9::SetClipPlane(unsigned long index, const float *plane) in SetClipPlane()
2589 long Direct3DDevice9::SetClipStatus(const D3DCLIPSTATUS9 *clipStatus) in SetClipStatus()
2607 long Direct3DDevice9::SetCurrentTexturePalette(unsigned int paletteNumber) in SetCurrentTexturePalette()
2632 void Direct3DDevice9::SetCursorPosition(int x, int y, unsigned long flags) in SetCursorPosition()
2645 …long Direct3DDevice9::SetCursorProperties(unsigned int x0, unsigned int y0, IDirect3DSurface9 *cur… in SetCursorProperties()
2685 long Direct3DDevice9::SetDepthStencilSurface(IDirect3DSurface9 *iDepthStencil) in SetDepthStencilSurface()
2716 long Direct3DDevice9::SetDialogBoxMode(int enableDialogs) in SetDialogBoxMode()
2727 long Direct3DDevice9::SetFVF(unsigned long FVF) in SetFVF()
2756 …void Direct3DDevice9::SetGammaRamp(unsigned int index, unsigned long flags, const D3DGAMMARAMP *ra… in SetGammaRamp()
2770 long Direct3DDevice9::SetIndices(IDirect3DIndexBuffer9* iIndexBuffer) in SetIndices()
2805 long Direct3DDevice9::SetLight(unsigned long index, const D3DLIGHT9 *light) in SetLight()
2830 long Direct3DDevice9::SetMaterial(const D3DMATERIAL9 *material) in SetMaterial()
2859 long Direct3DDevice9::SetNPatchMode(float segments) in SetNPatchMode()
2884 long Direct3DDevice9::SetPaletteEntries(unsigned int paletteNumber, const PALETTEENTRY *entries) in SetPaletteEntries()
2908 long Direct3DDevice9::SetPixelShader(IDirect3DPixelShader9 *iPixelShader) in SetPixelShader()
2944 …long Direct3DDevice9::SetPixelShaderConstantB(unsigned int startRegister, const int *constantData,… in SetPixelShaderConstantB()
2968 …long Direct3DDevice9::SetPixelShaderConstantF(unsigned int startRegister, const float *constantDat… in SetPixelShaderConstantF()
2995 …long Direct3DDevice9::SetPixelShaderConstantI(unsigned int startRegister, const int *constantData,… in SetPixelShaderConstantI()
3022 long Direct3DDevice9::SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) in SetRenderState()
4073 long Direct3DDevice9::SetRenderTarget(unsigned long index, IDirect3DSurface9 *iRenderTarget) in SetRenderTarget()
4136 …long Direct3DDevice9::SetSamplerState(unsigned long sampler, D3DSAMPLERSTATETYPE state, unsigned l… in SetSamplerState()
4358 long Direct3DDevice9::SetScissorRect(const RECT *rect) in SetScissorRect()
4381 long Direct3DDevice9::SetSoftwareVertexProcessing(int software) in SetSoftwareVertexProcessing()
4402 …long Direct3DDevice9::SetStreamSource(unsigned int stream, IDirect3DVertexBuffer9 *iVertexBuffer, … in SetStreamSource()
4439 long Direct3DDevice9::SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) in SetStreamSourceFreq()
4462 long Direct3DDevice9::SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *iBaseTexture) in SetTexture()
4507 …long Direct3DDevice9::SetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, uns… in SetTextureStageState()
5068 long Direct3DDevice9::SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in SetTransform()
5139 long Direct3DDevice9::SetVertexDeclaration(IDirect3DVertexDeclaration9 *iVertexDeclaration) in SetVertexDeclaration()
5174 long Direct3DDevice9::SetVertexShader(IDirect3DVertexShader9 *iVertexShader) in SetVertexShader()
5210 …long Direct3DDevice9::SetVertexShaderConstantB(unsigned int startRegister, const int *constantData… in SetVertexShaderConstantB()
5239 …long Direct3DDevice9::SetVertexShaderConstantF(unsigned int startRegister, const float *constantDa… in SetVertexShaderConstantF()
5271 …long Direct3DDevice9::SetVertexShaderConstantI(unsigned int startRegister, const int *constantData… in SetVertexShaderConstantI()
5303 long Direct3DDevice9::SetViewport(const D3DVIEWPORT9 *viewport) in SetViewport()
5326 int Direct3DDevice9::ShowCursor(int show) in ShowCursor()
5347 …long Direct3DDevice9::StretchRect(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDirec… in StretchRect()
5377 long Direct3DDevice9::TestCooperativeLevel() in TestCooperativeLevel()
5386 …long Direct3DDevice9::UpdateSurface(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDir… in UpdateSurface()
5512 …long Direct3DDevice9::UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 *d… in UpdateTexture()
5628 long Direct3DDevice9::ValidateDevice(unsigned long *numPasses) in ValidateDevice()
5644 long Direct3DDevice9::getAdapterDisplayMode(unsigned int adapter, D3DDISPLAYMODE *mode) in getAdapterDisplayMode()
5649 int Direct3DDevice9::typeStride(unsigned char streamType) in typeStride()
5676 bool Direct3DDevice9::instanceData() in instanceData()
5699 bool Direct3DDevice9::bindResources(Direct3DIndexBuffer9 *indexBuffer) in bindResources()
5714 void Direct3DDevice9::bindVertexStreams(int base, bool instancing, int instance) in bindVertexStreams()
5842 void Direct3DDevice9::bindIndexBuffer(Direct3DIndexBuffer9 *indexBuffer) in bindIndexBuffer()
5854 void Direct3DDevice9::bindShaderConstants() in bindShaderConstants()
5921 void Direct3DDevice9::bindLights() in bindLights()
5991 bool Direct3DDevice9::bindViewport() in bindViewport()
6037 void Direct3DDevice9::bindTextures() in bindTextures()
6186 bool Direct3DDevice9::isRecording() const in isRecording()
6191 void Direct3DDevice9::setOcclusionEnabled(bool enable) in setOcclusionEnabled()
6196 void Direct3DDevice9::removeQuery(sw::Query *query) in removeQuery()
6201 void Direct3DDevice9::addQuery(sw::Query *query) in addQuery()
6206 …void Direct3DDevice9::stretchRect(Direct3DSurface9 *source, const RECT *sourceRect, Direct3DSurfac… in stretchRect()
6331 …long Direct3DDevice9::updateVolume(IDirect3DVolume9 *sourceVolume, IDirect3DVolume9 *destinationVo… in updateVolume()
6376 bool Direct3DDevice9::validRectangle(const RECT *rect, IDirect3DSurface9 *surface) in validRectangle()
6404 void Direct3DDevice9::configureFPU() in configureFPU()