Lines Matching refs:indexBuffer
34 indexBuffer = 0; in Direct3DStateBlock9()
149 device->SetIndices(indexBuffer); in Apply()
355 Direct3DIndexBuffer9 *indexBuffer; in Capture() local
356 device->GetIndices(reinterpret_cast<IDirect3DIndexBuffer9**>(&indexBuffer)); in Capture()
358 if(indexBuffer) in Capture()
360 indexBuffer->bind(); in Capture()
361 indexBuffer->Release(); in Capture()
364 if(this->indexBuffer) in Capture()
366 this->indexBuffer->unbind(); in Capture()
369 this->indexBuffer = indexBuffer; in Capture()
648 void Direct3DStateBlock9::setIndices(Direct3DIndexBuffer9 *indexBuffer) in setIndices() argument
650 if(indexBuffer) indexBuffer->bind(); in setIndices()
651 if(this->indexBuffer) this->indexBuffer->unbind(); in setIndices()
654 this->indexBuffer = indexBuffer; in setIndices()
925 if(indexBuffer) in clear()
927 indexBuffer->unbind(); in clear()
928 indexBuffer = 0; in clear()
1291 device->GetIndices(reinterpret_cast<IDirect3DIndexBuffer9**>(&indexBuffer)); in captureIndexBuffer()
1293 if(indexBuffer) in captureIndexBuffer()
1295 indexBuffer->bind(); in captureIndexBuffer()
1296 indexBuffer->Release(); in captureIndexBuffer()