Lines Matching refs:UInt
259 c.x = Float(*Pointer<UInt>(element)); in read()
322 c.x = Float(*Pointer<UInt>(element + 0)); in read()
323 c.y = Float(*Pointer<UInt>(element + 4)); in read()
362 c.x = Float(*Pointer<UInt>(element) & UInt(0x000001FF)); // R's mantissa (bits 0-8) in read()
363 c.y = Float((*Pointer<UInt>(element) & UInt(0x0003FE00)) >> 9); // G's mantissa (bits 9-17) in read()
364 c.z = Float((*Pointer<UInt>(element) & UInt(0x07FC0000)) >> 18); // B's mantissa (bits 18-26) in read()
367 Float(UInt(1) << ((*Pointer<UInt>(element) & UInt(0xF8000000)) >> 27)) * in read()
390 c.x = Float(Int((*Pointer<UInt>(element) & UInt(0x000003FF)))); in read()
391 c.y = Float(Int((*Pointer<UInt>(element) & UInt(0x000FFC00)) >> 10)); in read()
392 c.z = Float(Int((*Pointer<UInt>(element) & UInt(0x3FF00000)) >> 20)); in read()
393 c.w = Float(Int((*Pointer<UInt>(element) & UInt(0xC0000000)) >> 30)); in read()
400 c.x = Float(Int((*Pointer<UInt>(element) & UInt(0xFFFFFF00)) >> 8)); in read()
718 if(writeR) { *Pointer<UInt>(element) = As<UInt>(RoundInt(Float(c.x))); } in write()
719 if(writeG) { *Pointer<UInt>(element + 4) = As<UInt>(RoundInt(Float(c.y))); } in write()
720 if(writeB) { *Pointer<UInt>(element + 8) = As<UInt>(RoundInt(Float(c.z))); } in write()
721 if(writeA) { *Pointer<UInt>(element + 12) = As<UInt>(RoundInt(Float(c.w))); } in write()
725 if(writeB) { *Pointer<UInt>(element + 8) = As<UInt>(RoundInt(Float(c.z))); } in write()
727 if(writeG) { *Pointer<UInt>(element + 4) = As<UInt>(RoundInt(Float(c.y))); } in write()
729 if(writeR) { *Pointer<UInt>(element) = As<UInt>(RoundInt(Float(c.x))); } in write()
819 *Pointer<UInt>(element) = UInt(RoundInt(Float(c.x)) | in write()
831 *Pointer<UInt>(element) = (*Pointer<UInt>(element) & UInt(unmask)) | in write()
832 (UInt(RoundInt(Float(c.x)) | in write()
835 (RoundInt(Float(c.w)) << 30)) & UInt(mask)); in write()
843 *Pointer<UInt>(element) = UInt(RoundInt(Float(c.z)) | in write()
855 *Pointer<UInt>(element) = (*Pointer<UInt>(element) & UInt(unmask)) | in write()
856 (UInt(RoundInt(Float(c.z)) | in write()
859 (RoundInt(Float(c.w)) << 30)) & UInt(mask)); in write()
867 *Pointer<UInt>(element) = UInt(RoundInt(Float(c.x)) << 8); in write()
898 c = Insert(c, Int((*Pointer<UInt>(element) & UInt(0x000003FF))), 0); in read()
899 c = Insert(c, Int((*Pointer<UInt>(element) & UInt(0x000FFC00)) >> 10), 1); in read()
900 c = Insert(c, Int((*Pointer<UInt>(element) & UInt(0x3FF00000)) >> 20), 2); in read()
901 c = Insert(c, Int((*Pointer<UInt>(element) & UInt(0xC0000000)) >> 30), 3); in read()
1037 *Pointer<UInt>(element) = in write()
1038 UInt((Extract(c, 0)) | (Extract(c, 1) << 10) | (Extract(c, 2) << 20) | (Extract(c, 3) << 30)); in write()
1047 *Pointer<UInt>(element) = (*Pointer<UInt>(element) & UInt(unmask)) | in write()
1048 …(UInt(Extract(c, 0) | (Extract(c, 1) << 10) | (Extract(c, 2) << 20) | (Extract(c, 3) << 30)) & UIn… in write()
1057 *Pointer<UInt>(element) = in write()
1058 UInt((Extract(c, 2)) | (Extract(c, 1) << 10) | (Extract(c, 0) << 20) | (Extract(c, 3) << 30)); in write()
1067 *Pointer<UInt>(element) = (*Pointer<UInt>(element) & UInt(unmask)) | in write()
1068 …(UInt(Extract(c, 2) | (Extract(c, 1) << 10) | (Extract(c, 0) << 20) | (Extract(c, 3) << 30)) & UIn… in write()
1153 if(writeR) { *Pointer<UInt>(element) = As<UInt>(Extract(c, 0)); } in write()
1154 if(writeG) { *Pointer<UInt>(element + 4) = As<UInt>(Extract(c, 1)); } in write()
1155 if(writeB) { *Pointer<UInt>(element + 8) = As<UInt>(Extract(c, 2)); } in write()
1156 if(writeA) { *Pointer<UInt>(element + 12) = As<UInt>(Extract(c, 3)); } in write()
1160 if(writeB) { *Pointer<UInt>(element + 8) = As<UInt>(Extract(c, 2)); } in write()
1162 if(writeG) { *Pointer<UInt>(element + 4) = As<UInt>(Extract(c, 1)); } in write()
1164 if(writeR) { *Pointer<UInt>(element) = As<UInt>(Extract(c, 0)); } in write()