Lines Matching refs:VertexProcessor

122 …ontext *context, Conventions conventions, bool exactColorRounding) : VertexProcessor(context), Pix…  in Renderer()
244 vertexState = VertexProcessor::update(drawType); in draw()
248 vertexRoutine = VertexProcessor::routine(vertexState); in draw()
318 draw->vertexPointer = (VertexProcessor::RoutinePointer)vertexRoutine->getEntry(); in draw()
402 memcpy(&data->vs.c, VertexProcessor::c, sizeof(float4) * draw->vsDirtyConstF); in draw()
408 memcpy(&data->vs.i, VertexProcessor::i, sizeof(int4) * draw->vsDirtyConstI); in draw()
414 memcpy(&data->vs.b, VertexProcessor::b, sizeof(bool) * draw->vsDirtyConstB); in draw()
423 VertexProcessor::lockUniformBuffers(data->vs.u, draw->vUniformBuffers); in draw()
424VertexProcessor::lockTransformFeedbackBuffers(data->vs.t, data->vs.reg, data->vs.row, data->vs.col… in draw()
999 VertexProcessor::RoutinePointer vertexRoutine = draw->vertexPointer; in processPrimitiveVertices()
1882 VertexProcessor::setTextureFilter(sampler, textureFilter); in setTextureFilter()
1894 VertexProcessor::setMipmapFilter(sampler, mipmapFilter); in setMipmapFilter()
1906 VertexProcessor::setGatherEnable(sampler, enable); in setGatherEnable()
1918 VertexProcessor::setAddressingModeU(sampler, addressMode); in setAddressingModeU()
1930 VertexProcessor::setAddressingModeV(sampler, addressMode); in setAddressingModeV()
1942 VertexProcessor::setAddressingModeW(sampler, addressMode); in setAddressingModeW()
1954 VertexProcessor::setReadSRGB(sampler, sRGB); in setReadSRGB()
1966 VertexProcessor::setMipmapLOD(sampler, bias); in setMipmapLOD()
1978 VertexProcessor::setBorderColor(sampler, borderColor); in setBorderColor()
1990 VertexProcessor::setMaxAnisotropy(sampler, maxAnisotropy); in setMaxAnisotropy()
2002 VertexProcessor::setHighPrecisionFiltering(sampler, highPrecisionFiltering); in setHighPrecisionFiltering()
2014 VertexProcessor::setSwizzleR(sampler, swizzleR); in setSwizzleR()
2026 VertexProcessor::setSwizzleG(sampler, swizzleG); in setSwizzleG()
2038 VertexProcessor::setSwizzleB(sampler, swizzleB); in setSwizzleB()
2050 VertexProcessor::setSwizzleA(sampler, swizzleA); in setSwizzleA()
2062 VertexProcessor::setCompareFunc(sampler, compFunc); in setCompareFunc()
2074 VertexProcessor::setBaseLevel(sampler, baseLevel); in setBaseLevel()
2086 VertexProcessor::setMaxLevel(sampler, maxLevel); in setMaxLevel()
2098 VertexProcessor::setMinLod(sampler, minLod); in setMinLod()
2110 VertexProcessor::setMaxLod(sampler, maxLod); in setMaxLod()
2211 VertexProcessor::setFloatConstant(index + i, value); in setVertexShaderConstantF()
2228 VertexProcessor::setIntegerConstant(index + i, value); in setVertexShaderConstantI()
2245 VertexProcessor::setBooleanConstant(index + i, *boolean); in setVertexShaderConstantB()
2338 VertexProcessor::setRoutineCacheSize(configuration.vertexRoutineCacheSize); in updateConfiguration()