Lines Matching refs:y0

179 			clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);  in clearColor()
197 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearDepth()
200 depthBuffer->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height()); in clearDepth()
214 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearStencil()
217 …stencilBuffer->clearStencil(stencil, mask, clearRect.x0, clearRect.y0, clearRect.width(), clearRec… in clearStencil()
340 sRect.y0 = 0; in stretchRect()
352 dRect.y0 = 0; in stretchRect()
358 …ing = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - dRect.y0); in stretchRect()
416 …unsigned char *sourceBytes = (unsigned char*)source->lockInternal(sRect.x0, sRect.y0, sRect.slice,… in stretchRect()
417 …unsigned char *destBytes = (unsigned char*)dest->lockInternal(dRect.x0, dRect.y0, dRect.slice, LOC… in stretchRect()
422 unsigned int height = dRect.y1 - dRect.y0; in stretchRect()
446 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in stretchRect()
472 if(scissorRect.x0 >= scissorRect.x1 || scissorRect.y0 >= scissorRect.y1) in bindViewport()
480 scissor.y0 = scissorRect.y0; in bindViewport()
490 scissor.y0 = viewport.y0; in bindViewport()
491 scissor.y1 = viewport.y0 + viewport.height; in bindViewport()
497 scissor.y0 = max(scissor.y0, 0); in bindViewport()
505 scissor.y0 = max(scissor.y0, 0); in bindViewport()
513 scissor.y0 = max(scissor.y0, 0); in bindViewport()
522 view.y0 = (float)viewport.y0; in bindViewport()
540 if(rect->x1 <= rect->x0 || rect->y1 <= rect->y0) in validRectangle()
545 if(rect->x0 < 0 || rect->y0 < 0) in validRectangle()