Lines Matching refs:drawFramebuffer

742 	return mState.drawFramebuffer;  in getDrawFramebufferName()
766 Framebuffer *drawFramebuffer = getDrawFramebuffer(); in setFramebufferDrawBuffers() local
768 if(drawFramebuffer) in setFramebufferDrawBuffers()
772 drawFramebuffer->setDrawBuffer(i, (i < n) ? bufs[i] : GL_NONE); in setFramebufferDrawBuffers()
1125 return getFramebuffer(mState.drawFramebuffer); in getDrawFramebuffer()
1220 mState.drawFramebuffer = framebuffer; in bindDrawFramebuffer()
1927 …case GL_DRAW_FRAMEBUFFER_BINDING: *params = mState.drawFramebuffer; return t… in getIntegerv()
3895 Framebuffer *drawFramebuffer = getDrawFramebuffer(); in detachTexture() local
3902 if(drawFramebuffer && drawFramebuffer != readFramebuffer) in detachTexture()
3904 drawFramebuffer->detachTexture(texture); in detachTexture()
3919 if(mState.drawFramebuffer == framebuffer) in detachFramebuffer()
3942 Framebuffer *drawFramebuffer = getDrawFramebuffer(); in detachRenderbuffer() local
3949 if(drawFramebuffer && drawFramebuffer != readFramebuffer) in detachRenderbuffer()
3951 drawFramebuffer->detachRenderbuffer(renderbuffer); in detachRenderbuffer()
4027 Framebuffer *drawFramebuffer = getDrawFramebuffer(); in blitFramebuffer() local
4033 …!drawFramebuffer || (drawFramebuffer->completeness(drawBufferWidth, drawBufferHeight, drawBufferSa… in blitFramebuffer()
4132 GLenum drawColorbufferType = drawFramebuffer->getColorbufferType(0); in blitFramebuffer()
4152 es2::Renderbuffer *drawRenderbuffer = drawFramebuffer->getColorbuffer(0); in blitFramebuffer()
4205 if(readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer()) in blitFramebuffer()
4208 GLenum drawDepthBufferType = drawFramebuffer->getDepthbufferType(); in blitFramebuffer()
4217 drawDSBuffer = drawFramebuffer->getDepthbuffer(); in blitFramebuffer()
4228 if(readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer()) in blitFramebuffer()
4231 GLenum drawStencilBufferType = drawFramebuffer->getStencilbufferType(); in blitFramebuffer()
4240 drawDSBuffer = drawFramebuffer->getStencilbuffer(); in blitFramebuffer()
4283 egl::Image *drawRenderTarget = drawFramebuffer->getRenderTarget(0); in blitFramebuffer()
4300 egl::Image *drawRenderTarget = drawFramebuffer->getDepthBuffer(); in blitFramebuffer()
4317 egl::Image *drawRenderTarget = drawFramebuffer->getStencilBuffer(); in blitFramebuffer()