Lines Matching refs:MAX_UNIFORM_VECTORS
2123 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1bv()
2140 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform2bv()
2157 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform3bv()
2174 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform4bv()
2191 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1fv()
2208 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform2fv()
2225 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform3fv()
2247 float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; in applyUniformMatrix2fv()
2262 float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; in applyUniformMatrix2x3fv()
2277 float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; in applyUniformMatrix2x4fv()
2292 float matrix[(MAX_UNIFORM_VECTORS + 2) / 3][3][4]; in applyUniformMatrix3fv()
2308 float matrix[(MAX_UNIFORM_VECTORS + 2) / 3][3][4]; in applyUniformMatrix3x2fv()
2324 float matrix[(MAX_UNIFORM_VECTORS + 2) / 3][3][4]; in applyUniformMatrix3x4fv()
2345 float matrix[(MAX_UNIFORM_VECTORS + 3) / 4][4][4]; in applyUniformMatrix4x2fv()
2362 float matrix[(MAX_UNIFORM_VECTORS + 3) / 4][4][4]; in applyUniformMatrix4x3fv()
2379 GLint vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1iv()
2430 GLint vector[MAX_UNIFORM_VECTORS][4]; in applyUniform2iv()
2447 GLint vector[MAX_UNIFORM_VECTORS][4]; in applyUniform3iv()
2464 GLint vector[MAX_UNIFORM_VECTORS][4]; in applyUniform4iv()
2481 GLuint vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1uiv()
2532 GLuint vector[MAX_UNIFORM_VECTORS][4]; in applyUniform2uiv()
2549 GLuint vector[MAX_UNIFORM_VECTORS][4]; in applyUniform3uiv()
2566 GLuint vector[MAX_UNIFORM_VECTORS][4]; in applyUniform4uiv()