Lines Matching refs:CubeFaceIndex
970 int face = CubeFaceIndex(target); in getWidth()
976 int face = CubeFaceIndex(target); in getHeight()
982 int face = CubeFaceIndex(target); in getFormat()
1016 int face = CubeFaceIndex(target); in setCompressedImage()
1035 …t, 0, width, height, 1, format, type, unpackParameters, pixels, image[CubeFaceIndex(target)][level… in subImage()
1040 …ffset, yoffset, 0, width, height, 1, format, imageSize, pixels, image[CubeFaceIndex(target)][level… in subImageCompressed()
1144 egl::Image *posX = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_POSITIVE_X)][level]; in updateBorders()
1145 egl::Image *negX = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_NEGATIVE_X)][level]; in updateBorders()
1146 egl::Image *posY = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_POSITIVE_Y)][level]; in updateBorders()
1147 egl::Image *negY = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)][level]; in updateBorders()
1148 egl::Image *posZ = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_POSITIVE_Z)][level]; in updateBorders()
1149 egl::Image *negZ = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)][level]; in updateBorders()
1222 int face = CubeFaceIndex(target); in setImage()
1241 int face = CubeFaceIndex(target); in copyImage()
1281 return image[CubeFaceIndex(face)][level]; in getImage()
1286 int face = CubeFaceIndex(target); in copySubImage()
1359 int face = CubeFaceIndex(target); in getRenderbuffer()
1378 int face = CubeFaceIndex(target); in getRenderTarget()
1393 int face = CubeFaceIndex(target); in isShared()