Lines Matching refs:getFormat
510 GLint Texture2D::getFormat(GLenum target, GLint level) const in getFormat() function in es2::Texture2D
513 return image[level] ? image[level]->getFormat() : GL_NONE; in getFormat()
735 if(image[level]->getFormat() != image[mBaseLevel]->getFormat()) in isMipmapComplete()
758 return IsCompressed(getFormat(target, level)); in isCompressed()
763 return IsDepthTexture(getFormat(target, level)); in isDepth()
789 …idth() >> i, 1), std::max(image[mBaseLevel]->getHeight() >> i, 1), image[mBaseLevel]->getFormat()); in generateMipmaps()
980 GLint TextureCubeMap::getFormat(GLenum target, GLint level) const in getFormat() function in es2::TextureCubeMap
983 return image[face][level] ? image[face][level]->getFormat() : 0; in getFormat()
1091 image[face][mBaseLevel]->getFormat() != image[0][mBaseLevel]->getFormat()) in isCubeComplete()
1125 if(image[face][level]->getFormat() != image[0][mBaseLevel]->getFormat()) in isMipmapCubeComplete()
1207 return IsCompressed(getFormat(target, level)); in isCompressed()
1212 return IsDepthTexture(getFormat(target, level)); in isDepth()
1340 … 1), std::max(image[f][mBaseLevel]->getHeight() >> i, 1), 1, 1, image[f][mBaseLevel]->getFormat()); in generateMipmaps()
1491 GLint Texture3D::getFormat(GLenum target, GLint level) const in getFormat() function in es2::Texture3D
1494 return image[level] ? image[level]->getFormat() : GL_NONE; in getFormat()
1702 if(image[level]->getFormat() != image[mBaseLevel]->getFormat()) in isMipmapComplete()
1731 return IsCompressed(getFormat(target, level)); in isCompressed()
1736 return IsDepthTexture(getFormat(target, level)); in isDepth()
1762 …ht() >> i, 1), std::max(image[mBaseLevel]->getDepth() >> i, 1), 0, image[mBaseLevel]->getFormat()); in generateMipmaps()
1867 image[i] = egl::Image::create(this, w, h, depth, 0, image[mBaseLevel]->getFormat()); in generateMipmaps()