Lines Matching refs:GLint

113 	bool setBaseLevel(GLint baseLevel);
117 bool setMaxLevel(GLint maxLevel);
131 GLint getBaseLevel() const { return mBaseLevel; } in getBaseLevel()
136 GLint getMaxLevel() const { return mMaxLevel; } in getMaxLevel()
144 virtual GLsizei getWidth(GLenum target, GLint level) const = 0;
145 virtual GLsizei getHeight(GLenum target, GLint level) const = 0;
146 virtual GLsizei getDepth(GLenum target, GLint level) const;
147 virtual GLint getFormat(GLenum target, GLint level) const = 0;
152 virtual bool isCompressed(GLenum target, GLint level) const = 0;
153 virtual bool isDepth(GLenum target, GLint level) const = 0;
155 virtual Renderbuffer *getRenderbuffer(GLenum target, GLint level) = 0;
161 …irtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
167 …void subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei …
169 …void subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height…
171 …bool copy(egl::Image *source, const sw::SliceRect &sourceRect, GLint xoffset, GLint yoffset, GLint
181 GLint mBaseLevel;
186 GLint mMaxLevel;
208 GLsizei getWidth(GLenum target, GLint level) const override;
209 GLsizei getHeight(GLenum target, GLint level) const override;
210 GLint getFormat(GLenum target, GLint level) const override;
214 …void setImage(GLint level, GLsizei width, GLsizei height, GLint internalformat, GLenum format, GLe…
215 …void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSi…
216 …void subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum for…
217 …void subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, …
218 …void copyImage(GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height…
219 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x…
224 bool isCompressed(GLenum target, GLint level) const override;
225 bool isDepth(GLenum target, GLint level) const override;
231 Renderbuffer *getRenderbuffer(GLenum target, GLint level) override;
262 Renderbuffer *getRenderbuffer(GLenum target, GLint level) override;
276 GLsizei getWidth(GLenum target, GLint level) const override;
277 GLsizei getHeight(GLenum target, GLint level) const override;
278 GLint getFormat(GLenum target, GLint level) const override;
282 …void setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLint internalformat, GLe…
283 …void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, …
285 …void subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei hei…
286 …void subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, G…
287 …void copyImage(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width,…
288 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x…
291 bool isCompressed(GLenum target, GLint level) const override;
292 bool isDepth(GLenum target, GLint level) const override;
298 Renderbuffer *getRenderbuffer(GLenum target, GLint level) override;
337 GLsizei getWidth(GLenum target, GLint level) const override;
338 GLsizei getHeight(GLenum target, GLint level) const override;
339 GLsizei getDepth(GLenum target, GLint level) const override;
340 GLint getFormat(GLenum target, GLint level) const override;
344 …void setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalformat, GLe…
345 …void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, …
346 …void subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei hei…
347 …void subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, G…
348 …void copyImage(GLint level, GLenum internalformat, GLint x, GLint y, GLint z, GLsizei width, GLsiz…
349 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x…
354 bool isCompressed(GLenum target, GLint level) const override;
355 bool isDepth(GLenum target, GLint level) const override;
360 Renderbuffer *getRenderbuffer(GLenum target, GLint level) override;