Lines Matching refs:GLint

63 	void (*glClearStencil)(GLint s);
66 …void (*glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, G…
67 GLint border, GLsizei imageSize, const GLvoid* data);
68 …void (*glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsize…
70 …CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width…
71 …void (*glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLi…
89 void (*glDrawArrays)(GLenum mode, GLint first, GLsizei count);
91 void (*glDrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
94 void (*glDrawArraysInstancedANGLE)(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
104 …ebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
113 …void (*glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *s…
114 …void (*glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* …
118 void (*glGetBufferParameteriv)(GLenum target, GLenum pname, GLint* params);
120 void (*glGetFenceivNV)(GLuint fence, GLenum pname, GLint *params);
122 …etFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint* params);
124 void (*glGetIntegerv)(GLenum pname, GLint* params);
125 void (*glGetProgramiv)(GLuint program, GLenum pname, GLint* params);
127 void (*glGetQueryivEXT)(GLenum target, GLenum pname, GLint *params);
129 void (*glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint* params);
130 void (*glGetShaderiv)(GLuint shader, GLenum pname, GLint* params);
132 …void (*glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* p…
136 void (*glGetTexParameteriv)(GLenum target, GLenum pname, GLint* params);
137 void (*glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat* params);
138 void (*glGetUniformfv)(GLuint program, GLint location, GLfloat* params);
139 void (*glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint* params);
140 void (*glGetUniformiv)(GLuint program, GLint location, GLint* params);
143 void (*glGetVertexAttribiv)(GLuint index, GLenum pname, GLint* params);
157 void (*glPixelStorei)(GLenum pname, GLint param);
159 void (*glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height,
161 …void (*glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, …
168 void (*glScissor)(GLint x, GLint y, GLsizei width, GLsizei height);
170 …void (*glShaderSource)(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *len…
171 void (*glStencilFunc)(GLenum func, GLint ref, GLuint mask);
172 void (*glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);
178 …void (*glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei heig…
179 GLint border, GLenum format, GLenum type, const GLvoid* pixels);
182 void (*glTexParameteri)(GLenum target, GLenum pname, GLint param);
183 void (*glTexParameteriv)(GLenum target, GLenum pname, const GLint* params);
184 …void (*glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, G…
186 void (*glUniform1f)(GLint location, GLfloat x);
187 void (*glUniform1fv)(GLint location, GLsizei count, const GLfloat* v);
188 void (*glUniform1i)(GLint location, GLint x);
189 void (*glUniform1iv)(GLint location, GLsizei count, const GLint* v);
190 void (*glUniform2f)(GLint location, GLfloat x, GLfloat y);
191 void (*glUniform2fv)(GLint location, GLsizei count, const GLfloat* v);
192 void (*glUniform2i)(GLint location, GLint x, GLint y);
193 void (*glUniform2iv)(GLint location, GLsizei count, const GLint* v);
194 void (*glUniform3f)(GLint location, GLfloat x, GLfloat y, GLfloat z);
195 void (*glUniform3fv)(GLint location, GLsizei count, const GLfloat* v);
196 void (*glUniform3i)(GLint location, GLint x, GLint y, GLint z);
197 void (*glUniform3iv)(GLint location, GLsizei count, const GLint* v);
198 void (*glUniform4f)(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
199 void (*glUniform4fv)(GLint location, GLsizei count, const GLfloat* v);
200 void (*glUniform4i)(GLint location, GLint x, GLint y, GLint z, GLint w);
201 void (*glUniform4iv)(GLint location, GLsizei count, const GLint* v);
202 …void (*glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* valu…
203 …void (*glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* valu…
204 …void (*glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* valu…
215 …void (*glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei…
216 void (*glViewport)(GLint x, GLint y, GLsizei width, GLsizei height);
217 …void (*glBlitFramebufferNV)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint
218 …d (*glBlitFramebufferANGLE)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint
220 …void (*glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei …
221 GLint border, GLenum format, GLenum type, const GLvoid* pixels);
222 …void (*glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset…
223 …*glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
224 …sedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height…
225 …void (*glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLi…
226 …S)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
234 void (*glGetRenderbufferParameterivOES)(GLenum target, GLenum pname, GLint* params);
241 …fferTexture2DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
242 …ramebufferAttachmentParameterivOES)(GLenum target, GLenum attachment, GLenum pname, GLint* params);